Results 1 to 10 of 56

Hybrid View

  1. #1
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    I'd love for a Samurai to dual wield a GK and Sheath, what an utterly interesting idea
    (13)

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ingolf View Post
    I'd love for a Samurai to dual wield a GK and Sheath, what an utterly interesting idea
    I approve this idea. It is an awesome idea that can bring along more awesome ideas.
    (0)

  3. #3
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ingolf View Post
    I'd love for a Samurai to dual wield a GK and Sheath, what an utterly interesting idea
    It would be cool to have it as a sub-weapon, similar to Grips for 2 handers in XI. They could even add in special Iai-strike abilities for SAM that require one to be equipped.

    As for dual-wielding, it damn well better be 1 weapon in the main and 1 in the sub slot. Part of the point of DW is to be able to equip 2 different weapons for stat boosts etc.


    Speaking of Ninja though, I'm curious to see how Throw & Shuriken will work this time, given they are removing ammunition & consumable throwing items. Also, Ninjutsu had better be MP-based and not tool-based like in XI, or NIN will just be ridiculously OP due to the removal of recasts. Please SE, make NIN a DD/Enfeebler again and not a blink tank... >_<


    EDIT: Well, at least we don't have to worry about abusing Haste in this game like in XI, so DW won't be quite so degenerative (and hopefully neither will be Utsusemi).
    (0)