Quote Originally Posted by Wolfie View Post
No, I'm just saying that the change is literally inconsequential and does not warrant changing how an entire class plays so that we have an "explanation" as to why we don't have arrows as an item.
I always liked the idea of arrows having effects, after i first read about it, and i had hopped in 2.0 this would happen.
Not wanting the class to change is understandable though, i just think it would be a change for the better, making it more complex and adaptive.

This just gave me an opportunity to voice my feeling.