Quote Originally Posted by Kerwin View Post
I leveled CRP because when cobalt arrows were 65k+ at the time, I could see profit. Now they are taking away one of CRP's main incomes?

Which is being replaced with the ability to customize players' homes and create furniture as well. I somehow don't see CRP struggling in 2.0. That said, I don't see a need to explain a game mechanic through lore. There's no in game lore on why our armor and weapons vanish and reappear out of thin air, nor how it is our characters never have to eat or use the restrooms. No explanations or why mobs fade away after defeat, or why they magically spawn again without needing to reproduce first (despite there existing in game items suggesting they do.). It's a video game, not everything needs to be explained away, or adhere to strict logic.