If they can make quivers, they'll be about as useful as the other crafts (assuming the other throwing items are being reduced to single equip items)
Either way, SE has plenty of time to balance the crafts before 2.0. CRP being obsoleted using the old mechanics isn't a good reason to keep expensive ammo.
You're either talking in circles or putting words into my mouth. I never said it can't be anything. It's like you totally disregarded anything I actually said and decided to rebuke just on a whim.
The system was fine, you had no problems with archer using ammo until they planned on changing it and you decided to play devil's advocate.
As for running out of ammo... it sucks, we get that. No one does it on purpose, and everyone makes mistakes. With that said, as an archer, you know you have a limited amount of ammo and you know it is your primary attack. It is your responsibility to keep track of your own inventory. Everyone does this to some extent. Why now is this an issue?
If we really need to address conserving money I think SE should implement some sort of majicked lunchbox that will supply me with unlimited food dishes so I don't actually have to pay to feed myself.
Last edited by Hart; 09-18-2012 at 08:10 AM. Reason: why not?
New crafting class: Contractor
Levels up by taking exams priced at 100k gil per level
Draws up blueprints. Blueprints can then be sold at a ridiculous profit. Is then hired out by players to actually do the work.Contractor can then swing by Gridania and sub hire non capped crafters for 5gil an hour to do the actual work.
Just because the system is in place doesn't mean it's fine. Players do what they have to do in order to do content and be competitive. Most people don't complain because they accept the system as is. It doesn't mean it's a good system by any means though. It's an extra wrinkle in micromanagement that no class has to deal with.You're either talking in circles or putting words into my mouth. I never said it can't be anything. It's like you totally disregarded anything I actually said and decided to rebuke just on a whim.
The system was fine, you had no problems with archer using ammo until they planned on changing it and you decided to play devil's advocate.
As for running out of ammo... it sucks, we get that. No one does it on purpose, and everyone makes mistakes. With that said, as an archer, you know you have a limited amount of ammo and you know it is your primary attack. It is your responsibility to keep track of your own inventory. Everyone does this to some extent. Why now is this an issue?
It all has to do with "busy work", content (like farming gil for arrows or materials to craft them yourself) whose only goal is to let you do other content. That differs from content that has it's own rewards and leads you to higher level content (progressing in missions/quests etc). Most MMO's have been leading away from "busy work" content for awhile... since it's truly the definition of grinding. It's just not fun content. Why have 1/8th of the player base waste time (above and beyond what everyone else does with food/potions etc) doing said busy work when they could be doing more fun content. Now if you can say with a straight face that you enjoy having an extra hour or two farming (or spending extra gil just to remain on par), then I'm shocked. It's just not actual content, it's an artificial gate.
Busy work needs to die in a fire
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
Lol ok I just had to comment on this one.
Looking at the archer/bard forum, I see one thread asking for arrow removal that is buried under a few pages, but that is about it. One thread, that is it. I can't comment on the other languages, however, I am pretty sure there was little demand for it...
With all of these changes we are getting, maybe they aren't doing them because people are whining, but rather because... *gasp* these changes make sense...
We are seeing many changes in 2.0 that are clearly being made to make the game more enjoyable to a larger audience. It is obvious these alterations are causing you some amount of mental distress, yet here you remain. Instead of griping about them catering to certain "lifestyles", maybe you should take a step back and realize that they have a clear vision for 2.0, and you were expecting them to cater it to your "lifestyle".
Last edited by Nikita; 09-18-2012 at 08:56 AM.
I'm a big proponent of "no-ammo" ammo systems, what I lose in realism is made up for in freedom from monetary constraints.
and my big buggabo about having to buy ammo is simply... Mages don't have to buy each indavidual spell cast, mellee's don't have to buy Pockets full of axe heads, blades and spear tips for each indavidual attack... so why should the Ranged classes be totatly reliant on wether or not the ammo they need to actually play that class is affordable/available in sufficent quanities
Dunno why I'm even going to grace this with an answer...If you are trying to make motion it is on you to give good reason why. And as far as im concerned "it costs money and I think im cool for paying it, makes me l33t" is not a good reason.
More reasonable points to take down:
Gilsink lost - carpteners are getting housing items
Realism lost - Its easy to argue this one either way and I think this is the best bet for argument
where the hell in my argument did I EVER say I was rich or was leet?!?! If you really must know I currently have less than 100k on my char right now, and the most I've ever had in this game at any time was 3 million gil (which is not much in this game) and I still have no problem affording ammunition for my bard, I have yet to beat garuda or van darnus on hard or even extreme mode yet, I hardly consider myself leet. I used myself as an example, but I'm pretty sure there are plenty of main job arcs/brds who got to level 50, and never once cursed the fact that they had to buy ammo.
Also, justifying getting rid of something because you think it is archaic or outdated is just concieted of you. As I stated before, no one has given a good reason to get rid of the feature. (and given that you keep repeating the same garbage, it's unlikely there is one) Until I hear otherwise from say a mod or a dev, I say to you again: I win, debate over, goodbye.
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