Page 41 of 41 FirstFirst ... 31 39 40 41
Results 401 to 407 of 407
  1. #401
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
    (0)


  2. #402
    Player

    Join Date
    Jan 2012
    Posts
    523
    Quote Originally Posted by Mihana View Post
    Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
    Drg got a range attack skill, maybe all the other classes got one as well.
    (0)

  3. #403
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Vahn View Post
    Arrows NPC for 1 gil. It was said that anything under a certain amount or worth only 1 gil will be converted to its monetary value in 2.0.
    Ah, good to know. That answered another of my questions as well.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  4. #404
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Mihana View Post
    Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
    It's not been confirmed yet as far as I've seen but all signs have been pointing to their removal from the game.

    *The throwing weapon slot isn't shown in the gear list in the ARR footage.
    *DRG has a throwing weaponskill.
    *Throwing weapons never received updated recipes throughout the many revisions.
    (2)

  5. #405
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kiote View Post
    Yeah so instead of being able to strategically output damage when its convenient, now you will have to untarget the enemy or put your weapon away every time you want to stop shooting it.
    You will need to hunt down the exact quote, I swear there is one but i'm at work right now.
    However: There will be a button (in the latest images it's a crossed swords on a red background) that disables auto-attacking. It, however, does not disengages the target (removes targetting). Now we merely need to know wether or not it turns off active mode.
    (0)

  6. #406
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    So based on the official translation of the 3rd live letter, apparently initiating/ceasing auto-attack will actually be its own command separate from targeting an enemy. Yoshi-P mentions it when he's demonstrating battles as ARC. On the PC it will apparently be handled by right clicking the target to initiate auto-attack, so simply left clicking to fully target something will not engage it.
    (0)

  7. #407
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    The adjustment is more so about the damage values on bows since they used to work together with arrow damage values. Now they'll have their own damage values without any ammo consideration.

    Also Archer/ Bards will never be highest single target DPS. They shouldn't anyway.
    I refer archer mostly for Ranger job, bards never had that much dmg anyway, and in XI ranger was one of the most powerful damage dealers at the cost of arrows, that was a fair exchange imo, now without amunition i guess my favorite class/job will be gimped.

    At the launch of this game, archer was the most powerful class especially with multishot
    (0)

Page 41 of 41 FirstFirst ... 31 39 40 41