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  1. #241
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    Quote Originally Posted by Alerith View Post
    Roger that.
    You don't have to be a jerk.

    Would you guys like it if other rpgs have infinate arrows? Like skyrim for example. It takes away from the immersion, being able to fire infinite arrows. This game is based on realism with fantasy where fantasy needs to be.

    Sure you substitute poison arrows with abilities. Though, it would be a lot cooler if you could switch arrows during mid fight on the fly. Thus leaving out the pointless abilities and adding different abilities to the mix.

    It also leaves out a lot of other possibilities they could come up with. It's just pretty much tells me "yaaa, we think it's unfair that people have to buy arrows, we don't want you guys wasting gil! You guys already have millions, we don't want you to run out!"

    Arrows were inexpensive and they were also not a pain to keep in stock either.

    "OH MY INVENTORY IS BEING EATEN UP BY ARROWS!" You can have 999 arrows in a stack, so you are only going to take up a few inventory spaces when you go out to adventure. Also, with the new system invintory shouldn't be a problem, especially if they are able to give your chocobo inventory space where you can store some of you're equipment and finds.

    No, it's not "hard core" to buy arrows or to sell, what have you. It's a way to make money, it also keeps the "realism" that's left in the game, in check as well.

    Let's also ask, how would a shooter be with infinite ammo? Pretty cheating if I do say so myself.

    It's also a great way to min-max. People who can max out their damage by buying more expencive arrows, GOOD. Don't make everyone equal because, nobody is equal.
    (2)
    Last edited by Rokien; 09-19-2012 at 03:23 AM.

  2. #242
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Rokien View Post
    You don't have to be a jerk.

    Would you guys like it if other rpgs have infinate arrows? Like skyrim for example. It takes away from the immersion, being able to fire infinite arrows. This game is based on realism with fantasy where fantasy needs to be.

    Sure you substitute poison arrows with abilities. Though, it would be a lot cooler if you could switch arrows during mid fight on the fly. Thus leaving out the pointless abilities and adding different abilities to the mix.

    It also leaves out a lot of other possibilities they could come up with. It's just pretty much tells me "yaaa, we think it's unfair that people have to buy arrows, we don't want you guys wasting gil! You guys already have millions, we don't want you to run out!"

    Arrows were inexpensive and they were also not a pain to keep in stock either.

    "OH MY INVENTORY IS BEING EATEN UP BY ARROWS!" You can have 999 arrows in a stack, so you are only going to take up a few inventory spaces when you go out to adventure. Also, with the new system invintory shouldn't be a problem, especially if they are able to give your chocobo inventory space where you can store some of you're equipment and finds.

    No, it's not "hard core" to buy arrows or to sell, what have you. It's a way to make money, it also keeps the "realism" that's left in the game, in check as well.
    FFXIV, any FF, besides early FFXI has never been about the hardcore. (there are usually hidden contents that are hardcore but thats like 2% of the entire game)

    And besides graphics no FF has ever really been about immersion.

    I would welcome a FF skyrim like game, but this and all their past games are not comparable to skyrim.
    (1)
    Last edited by Shougun; 09-19-2012 at 03:25 AM. Reason: misspelling and confused a sentence

  3. #243
    Player Wolfie's Avatar
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    Wolfie Wu
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    Quote Originally Posted by Majidah View Post
    I hope there's more variety on arrows and that they are quested.

    Elemental arrows can I have them?
    There are not going to be any arrows. At all.
    (3)

  4. #244
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    Quote Originally Posted by Shougun View Post
    FFXIV, any FF, besides early FFXI has never been about the hardcore. (there are usually hidden contents that are hardcore but thats like 2% of the entire game)

    And besides graphics no FF has ever really been about immersion.

    I would welcome a FF skyrim like game, but this and all their pasts games are not comparable to skyrim.
    You're kidding right, about FF being not immersive? HA, why do people like their stories so much? IT'S BECAUSE IT IMMERSES THEM! The graphics help with that.

    I go to a movie, because I want to leave this world and go to that world for a short time, I read a book to go into that world, I play a game to go into that world.

    The game, movie, book, is 100xs more enjoyable when you are immersed inside of it.
    (1)

  5. #245
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    Sephrick's Avatar
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    Sephrick Markarius
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    Like skyrim for example. It takes away from the immersion
    Because it's such awesome gameplay standing in Markarth waiting for the guards to finish target practice so you can swoop in and collect them, then using the wait function to bring them back out once night falls.

    The only time ammunition makes for an interesting mechanic is survival horror games where proper conversation is a key to success.
    (1)

  6. #246
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    Starlord's Avatar
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    Luna Sushima
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    Quote Originally Posted by Wolfie View Post
    There are not going to be any arrows. At all.
    OK FINE, ELEMENTAL "BOWS" Teehee!
    (0)

  7. #247
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    Quote Originally Posted by Sephrick View Post
    Because it's such awesome gameplay standing in Markarth waiting for the guards to finish target practice so you can swoop in and collect them, then using the wait function to bring them back out once night falls.

    The only time ammunition makes for an interesting mechanic is survival horror games where proper conversation is a key to success.

    So you play every shooter with infinite ammo on? Good to know.

    Before you say "I DIDN't say that!"

    You might have well said it, because it's a pain to pick up ammo and is uninteresting because it's only fun to have ammo in survival horror games.
    (0)
    Last edited by Rokien; 09-19-2012 at 03:32 AM.

  8. #248
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    Shougun's Avatar
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    Quote Originally Posted by Rokien View Post
    You're kidding right, about FF being not immersive? HA, why do people like their stories so much? IT'S BECAUSE IT IMMERSES THEM! The graphics help with that.

    I go to a movie, because I want to leave this world and go to that world for a short time, I read a book to go into that world, I play a game to go into that world.

    The game, movie, book, is 100xs more enjoyable when you are immersed inside of it.
    I think we are going off different opinions of what immersion is. You mentioning arrows being finite as immersion makes me feel your opinion of immersion is not of mine. Rather then argue my opinion of immersion into yours I just used what I thought you thought of it lol.

    Because I like the story of Batman doesn't mean I feel like I was in there with him.

    Good story != Immersion.

    Like graphics != aesthetics

    Like I said perhaps a different word could be used for a better general understanding. But FF doesnt give a crap about following the laws of the real word, they are constantly giving the bird to real word laws.
    (1)
    Last edited by Shougun; 09-19-2012 at 03:34 AM.

  9. #249
    Player
    PSxpert2011's Avatar
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    Psxpert Sylph
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    Quote Originally Posted by Rokien View Post
    ...

    Would you guys like it if other rpgs have infinene arrows? Like skyrim for example. It takes away from the immersion, being able to fire infinite arrows. This game is based on realism with fantasy where fantasy needs to be.
    ...
    If arrows becomes infinite(they must be some magical arrows!!) XD This is final fantasy and SE might take this to a whole new direction. I just think the immersion will be gone from the game if arc is spoiled by less inventory management with more arrow selection to compensate for it.

    But come on, 999/999 arrows might last you a few low levels until you seek higher level arrows. The point is, leave low level arrows as consumables to give carpenters business. I know High dmg/ high level arrows cost alot and makes for a steep gil-sink!

    Some arrows should be magically 1/1( infinent) and low level arrows consumable(999/999). This won't ruin the economy>
    (0)


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  10. #250
    Player
    Sephrick's Avatar
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    Sephrick Markarius
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    Quote Originally Posted by Rokien View Post
    So you play every shooter with infinite ammo on? Good to know.
    No, but I do pick up the dozens of guns scattered about the map. Ammo isn't an issue in modern shooters.
    (1)

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