My only concern in all of this....Will this affect arc/brds damage output. I see people saying "well maybe they will put in quivers you just equip and always have that arrow" I ask since they did finally make it so that arrow damage is a visible factor in combined damage with the bow so removing it would mean one of two routes:

A.) Bow damage will increase and arrows will just magically appear when you go to shoot (no equip able item for arrows)

or

B.) As others speculate there will be quivers you buy that give an endless amount of xtype of arrow that has visible damage similar to current existing arrows.

or

C.) Bow damage will not increase, quivers will have special properties but no damage increase meaning you'll still have multiple inventory slots dedicated to ammo that will be swapped in depending on what you are fighting. (I highly doubt this since SE mechanics and general consensus is to avoid gear swapping period)


That being said two routes will result in brd/arc doing less damage (unless special property, non-consumable, arrows will compensate for this). That being said I'd like to have clarification as to just how they are going to work out this new system of "no need to buy arrows guys!" since it is a combined effect to ranged attack output.