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  1. #121
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Rokien View Post
    OH SORRY, forgot it was SUUUUPPPERR easy to get gil right now....
    It is...and always has been.

    Quote Originally Posted by PSxpert2011 View Post

    GG SE, you mock the integrity of RPGing everywhere and every time.
    Please list all of the FF games where you have to actually buy the ammo for your bow/gun/etc.
    (6)
    Last edited by KaplanHomahru; 09-18-2012 at 06:46 AM.

  2. #122
    Player

    Join Date
    Jan 2012
    Posts
    523
    I find it funny how people complain about stuff being unrealistic in this game while at the same time have no problems accepting that you can conjure balls of fire, lightningbolts, blizzards and so on.
    (4)

  3. #123
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by HiirNoivl View Post
    That aside...

    Can I have a show of hands who has had the "Oh No!" moment where you run out of arrows in the middle of a primal fight or raid and have tried to hide that fact from the rest of the party?

    EDIT: Just hit the like button if you're too shy to admit it! XD
    Hiir you have no idea how many times this happened to me in aleport.
    (1)

  4. #124
    Player
    Deakka's Avatar
    Join Date
    Nov 2011
    Posts
    108
    Character
    Deakka Elsmeth
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Arrows and bullets are archaic old MMO relics that should be happily discarded. In ffxi, before the great ranger nerf, people used to defend RNG's amazing damage by saying "they pay for that damage". To prevent balance issues and maintain damage output equality, this is a necessary change.

    Currently, the ammunition system isn't really even a gil sink., it's just a transfer of gil from archers/bards to crafters at max level. Now if max level arrows could only be purchased via NPC's, then this might be a different issue (removal of a frequently used gil sink could cause economic issues). Since that's not the case, I say to hell with them.
    (3)

  5. #125
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by NoctisUmbra View Post
    They still make bows and lances as well. CRP will be far from useless.
    You completely missed my point. Each crafting class has at least one recipe that results in several consumable items, and generally requires few materials to craft them (certain potions, foods, and arrows are all good examples.) These items are usually very good to craft through certain levels, and often profitable. Weapons and armor are never in as high demand as expendables, and the only equipment people bother to buy repeatedly is often high-level gear due to the way materia crafting works.

    So yeah CRP will be useless, since it will only be profitable at endgame, and it won't be worth grinding levels on gear that no one buys to get it to endgame, never mind the millions of gil you would have to make in order to just break even. Why not just admit you can't accept anything in an MMO unless it follows WOW's example?
    (0)

  6. #126
    Player
    Amherst's Avatar
    Join Date
    Mar 2011
    Posts
    300
    Character
    Moon Sider
    World
    Cactuar
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Deakka View Post
    Arrows and bullets are archaic old MMO relics that should be happily discarded.
    Careful there buddy. Inconvenience and archaic design is the same thing as challenge to most of the XI drones around here. Also, this idea sucks because WoW did it.
    (6)

  7. #127
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rokien View Post
    No, but gaining gil, playing the economy is a lot harder than "here ya go, hand holding more!"
    You play the economy to buy items in the multimillion gil range, not to buy arrows
    I'd be more angry about the materia nerfs in 2.0 personally
    (0)

  8. #128
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Amherst View Post
    Careful there buddy. Inconvenience and archaic design is the same thing as challenge to most of the XI drones around here. Also, this idea sucks because WoW did it. Just getting that out there.

    You have used up your generic bullcrap reasoning tokens for the day, please come back tomorrow for more bull crap tokens.

    (I get you were playing with him lol)
    (0)
    Last edited by Shougun; 09-18-2012 at 07:03 AM.

  9. #129
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I would care more if different arrows actually did different things in this game.
    (0)

  10. #130
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vanguard319 View Post
    You completely missed my point. Each crafting class has at least one recipe that results in several consumable items, and generally requires few materials to craft them (certain potions, foods, and arrows are all good examples.) These items are usually very good to craft through certain levels, and often profitable. Weapons and armor are never in as high demand as expendables, and the only equipment people bother to buy repeatedly is often high-level gear due to the way materia crafting works.

    So yeah CRP will be useless, since it will only be profitable at endgame, and it won't be worth grinding levels on gear that no one buys to get it to endgame, never mind the millions of gil you would have to make in order to just break even. Why not just admit you can't accept anything in an MMO unless it follows WOW's example?
    So what consumables do goldsmiths, blacksmiths, armorers, weavers and leather workers make?
    (3)

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