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  1. #111
    Player

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    Apr 2012
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    The Eorzean library
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    1,118
    Quote Originally Posted by Zezlar View Post
    I'm curious to see what they will have in place of the arrows. Will archers need to buy a "quiver" of sorts that essentially is unlimited arrows?
    I hope so. Different quivers with different arrow styles would be cool.

    I still remember this:



    Which never happened, but would have been cool.
    (4)

  2. #112
    Player

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    Apr 2012
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    Quote Originally Posted by Rokien View Post
    No, but gaining gil, playing the economy is a lot harder than "here ya go, hand holding more!"
    Yeah. Gaining gil is so skill based.

    Really Rokien?
    (5)

  3. #113
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Ingolf View Post
    I hope so. Different quivers with different arrow styles would be cool.

    I still remember this:



    Which never happened, but would have been cool.
    That would be a very nifty idea. I would like something similar to that.
    (0)

  4. #114
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ingolf View Post
    Yeah. Gaining gil is so skill based.

    Really Rokien?
    He just wants it to be 1.0 launch all over again. Please don't mind him.
    (6)
    Well... "Common" sense isn't all that common anymore, now is it?

  5. #115
    Quote Originally Posted by NoctisUmbra View Post
    They still make bows and lances as well. CRP will be far from useless.
    A lot of carps gil came from the cobalt arrows, you'll get a bit of gil from say 20k-80k+ on a new bow/lance, but the constant sales of arrows is where a lot of money came in for many carps, especially since for LNC/DRG for example, the U/U weapons are a lot better than a lot of the crafted ones. You can argue charging for melding, but no one really charges for melds, especially with the randomness of the system.

    So they won't be useless, they'll just lose a very lucaritive source of income. No one will buy low level bows if you're still leveling very quickly, also the fact you don't monster grind pretty much kills the need to constantly upgrade yourself, since quests won't require that much in terms of consistently upgrading your gear to do them if they're following the general Quest Grind style.

    End-game you can argue, given the loss of Skirmish Weapons and maybe primal weapons, but much like any other class, ARC/BRD still benefits from U/U drops more so than the crafted ones, some exceptions, but for the most part, you'll see either Relic, Primal or Skirmish (Melded) bows simply due to level speeding and easy of access to the content.
    (0)

  6. #116
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I think converting arrows to being non-consumable is like saying food is non-consumable. Doesn't make sense to have infinent arrows!(1/1) So where you pulling them out of, your @$$-Box?? Will arrows go in off-hand and loose durability too?

    Think that's pretty realistic and RPGish??

    GG SE, you mock the integrity of RPGing everywhere and every time.

    This might make arrow[s] more expensive making carpenters charge more for their craft.
    (0)


    ~'\[[_LEGACY_]]/'~
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    *Excalibur* Nation: Limsa Laminsa

  7. #117
    Player

    Join Date
    Apr 2012
    Posts
    288
    Quote Originally Posted by TimonLoon View Post
    In his defense... You're spending money trying to min-max. That's perfectly normal. ARC/BRDs are spending money just to deal white damage. From Lv1, all the way to 50, and at end game.

    Maybe they don't spend as much money as someone that is min-maxing but to say that they don't spend more money flat out for doing basic things is not only disingenuous, it's not true.
    Quoting myself again because it seems the idiots missed it. Shut the fuck up and stop this stupid argument already.
    (6)
    - Kurokikaze
    This is how I feel when I read posts on these boards:

  8. #118
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    If the only thing that carpenter was good for was making arrows, then carpenter needs to be fixed. It's not an issue with arrows, it's an issue with the entire class.
    (2)

  9. #119
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Ingolf View Post
    Yeah. Gaining gil is so skill based.

    Really Rokien?
    OH SORRY, forgot it was SUUUUPPPERR easy to get gil right now....
    (0)

  10. #120
    Quote Originally Posted by Wolfie View Post
    If the only thing that carpenter was good for was making arrows, then carpenter needs to be fixed. It's not an issue with arrows, it's an issue with the entire class.
    Leveling speeds makes the grand majority of what any DoH makes useless as you blow past it, arrows were just a large income for carpenters from people who won't spend GC seals on lower level ones or buy from the guild NPC. (excluding Cobalt and Mythril.)
    (0)

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