and maddening potion is for everyone? how about certain foods? I'm sure warriors really get a major benefit from taking ethers. Your logic still does not compute.Nope. Food, potions are for everyone. Equal ground here.
Ammo to use your attacks isn't. Having 1 out of 7 classes being required to spend a bunch more gil just to do their job isn't fair. Warrior can do a bunch of fights with a Archer and at the end of the day the Archer has spent much more gil then the warrior, and that is unbalanced.
Archers need arrows to simply function.
No class needs any pots or food to function. Foods and pots enhance them. They can and are also used by ARCs.
Sure, warriors will be using maddening potions, but DDs will be using str/attack potions and mages will be using MP/m.accuracy/attack magic foods and pots.
[QUOTE=NoctisUmbra;831847]Archers need arrows to simply function.
QUOTE]
Your point? When they add Musketeer, I would fully expect the job to require ammunition, a gun is pretty much useless without bullets, and even energy weapons would need an energy source. Your argument might actually have merit if the game locked the player into one job or role, since it doesn't, your argument is invalid. (Case in point, despite my sig, I am a main job Brd, and i've never felt like my job was harder or more expensive than say a mnk or pld, which I also play.)
It wasn't harder, but it was more expensive.Your point? When they add Musketeer, I would fully expect the job to require ammunition, a gun is pretty much useless without bullets, and even energy weapons would need an energy source. Your argument might actually have merit if the game locked the player into one job or role, since it doesn't, your argument is invalid. (Case in point, despite my sig, I am a main job Brd, and i've never felt like my job was harder or more expensive than say a mnk or pld, which I also play.)
Ammo shouldn't be a concern when leveling a job. It puts off new players and is a constant gil drain.
Then get ready to be disappointed. Likely they'll have guns as weapons and no need to buy ammunition.Your point? When they add Musketeer, I would fully expect the job to require ammunition, a gun is pretty much useless without bullets, and even energy weapons would need an energy source. Your argument might actually have merit if the game locked the player into one job or role, since it doesn't, your argument is invalid. (Case in point, despite my sig, I am a main job Brd, and i've never felt like my job was harder or more expensive than say a mnk or pld, which I also play.)
This isn't to say ARCs wont use arrows and MSKs wont use bullets in ARR. You just won't have to buy/equip them.
Not all games with guns require you to purchase ammunition. It's part of playing a virtual game to not have to worry about EVERY aspect of reality.
Basically this. It is a fantasy game and stuff doesn't have to be realistic. When they took away arrows and bullets in WoW nobody complained, they just magically shoot their ammo. People were happy they didn't have to keep buying arrows and bullets on the AH.Then get ready to be disappointed. Likely they'll have guns as weapons and no need to buy ammunition.
This isn't to say ARCs wont use arrows and MSKs wont use bullets in ARR. You just won't have to buy/equip them.
Not all games with guns require you to purchase ammunition. It's part of playing a virtual game to not have to worry about EVERY aspect of reality.
To the same extent carrying 5000 arrows at one time isn't realistic either.
This is FFXIV, if Elexia didn't complain at every positive change something would be wrong.Basically this. It is a fantasy game and stuff doesn't have to be realistic. When they took away arrows and bullets in WoW nobody complained, they just magically shoot their ammo. People were happy they didn't have to keep buying arrows and bullets on the AH.
To the same extent carrying 5000 arrows at one time isn't realistic either.
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