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  1. #31
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Good, I always thought that consumable arrows/ammo was among the dumbest ideas MMOs had.
    (9)

  2. #32
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    It will be interesting thats for sure.

  3. #33
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    I don't like the sound of this. Blah.
    (0)

  4. #34
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Breladine View Post
    Buying one thing to equip is one thing, but having a class you constantly have to buy a product for over and over again that is specifically for that character only sort of puts them at a disadvantage.
    Hopefully they don't put in ninja tools whenever Ninja comes around, else this was all done for naught.
    (4)

  5. #35
    Player

    Join Date
    Apr 2012
    Posts
    288
    Quote Originally Posted by Shougun View Post
    Carpenter just lost some money lol - or whoever made arrows. (unless quivers are really expensive...)
    They will make it back by building houses.

    This is great news as I hate having to spend money to deal white damage. It was also a deterrent for them when it came to implementing AA for ARC/BRD. Glad it's in now.
    (8)
    - Kurokikaze
    This is how I feel when I read posts on these boards:

  6. #36
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I'm okay with this. No more worrying about inventory space, running out of arrows, etc. And no I am not poor or lazy, I just see it as one less thing to worry about.
    (10)

  7. #37
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The cost isn't the issue, it's the fact that, short of leeching, one cannot level ARC without constantly spending gil. Other jobs do not require this. How does it make sense for one, and only one job be required to spend gil to level when no other does? It doesn't matter if the cost is exuberant or paltry, it's still an uneven mechanic.
    (7)

  8. #38
    Quote Originally Posted by AlexNiculaie View Post
    The cost isn't the issue, it's the fact that, short of leeching, one cannot level ARC without constantly spending gil. Other jobs do not require this.
    If other jobs doesn't want to be gimped yes they do constantly spend gil, also 999 arrows lasts a fair bit so you're not "constantly spending gil" unless your party is so gimped (because of no one else spending gil) that battles lasts to the point you're expending up to 100 per battle, yeah you have problems.

    Though I can see what you mean, in a world of powerleveling one does not spend a single gil outside of weapons.
    (0)

  9. #39
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Are you ever able to make an argument not entirely based around hyperbole?
    (14)

  10. #40
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Couldn't care less about the change as long as CRP becomes useful through building furniture or something.
    (2)

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