Page 3 of 34 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 408

Dev. Posts

Hybrid View

  1. #1
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Elexia View Post
    The millions I made on culinary says otherwise.
    Yea Boi /10char
    (1)

  2. #2
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Elexia View Post
    The millions I made on culinary says otherwise.
    So...not ammo. Irrelevant information.
    (19)

  3. #3
    Quote Originally Posted by KiriA500 View Post
    So...not ammo. Irrelevant information.
    And yet people make good money on Cobalt Arrows. So...trying to twist something around, failed. Maybe it's just the larger servers where the consumable markets are profitable, since unlike SB related gear like Deerstalker caps and Coral Rings, people seem to be very willing to buy stacks of 5-7k food.
    (2)
    Last edited by Elexia; 09-18-2012 at 02:34 AM.

  4. #4
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KiriA500 View Post
    So...not ammo. Irrelevant information.
    He said "consummables".
    (2)

  5. #5
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Finally. I dislike carry stacks of the same items taking up inventory space, so this works out good.
    (17)

  6. #6
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,076
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    quite honestly I'm not angry with this. rather relieved that they're doing it... it's very rare in an ff game that you have to keep a ton of arrows on you and when they did have it like that it was more annoying than helpful imo. So I don't mind this at all
    (3)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  7. #7
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I'm pretty sure the main reason they did this was the battle reform. Its more action oriented and ARC has ranged AA in ARR. So with ranged AA they expect people will hate not being able to control their arrows draining so fast.
    (4)

  8. #8
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    I'm pretty sure the main reason they did this was the battle reform. Its more action oriented and ARC has ranged AA in ARR. So with ranged AA they expect people will hate not being able to control their arrows draining so fast.
    tbf that's my biggest hate about ARR, I'm gutted we lose controle of our attacks, it's what kept ARC/BRD my fave class.
    (0)

  9. #9
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Esk View Post
    tbf that's my biggest hate about ARR, I'm gutted we lose controle of our attacks, it's what kept ARC/BRD my fave class.
    Well it's not that you lose control of your attacks so to speak... AA is becoming even less of a big deal in ARR and a very small portion of your battle effort. It won't even effect TP gain anymore. So ranged AA was a no brainer tbh. After ranged AA is decided, the next logical step is quivers instead of consumable arrows.
    (3)

  10. #10
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Ok Seriously, Why?
    How does removing arrows not putting in a little effort and making them a system with effects as others have said and evolving or improving the system benefit the game?

    I don't consider pulling magical arrows out my ass a good move..
    It's another simplifying something for no reason. arrow costs an issue sell em for 6gill for 99 or something not hard.
    and removes another crafted item, and a small gil sink..

    Oh well seems like every time they announce something i like they throw in something i don't..
    Wonder if I'll get of the fence about it turning into just another average mmo before the beta lol..
    (4)

Page 3 of 34 FirstFirst 1 2 3 4 5 13 ... LastLast