Page 34 of 34 FirstFirst ... 24 32 33 34
Results 331 to 340 of 408

Dev. Posts

Hybrid View

  1. #1
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Vahn View Post
    Arrows NPC for 1 gil. It was said that anything under a certain amount or worth only 1 gil will be converted to its monetary value in 2.0.
    Ah, good to know. That answered another of my questions as well.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  2. #2
    Player
    Cecwhite's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    163
    Character
    Cec White
    World
    Mandragora
    Main Class
    Bard Lv 90
    These sounds like some good ideas for the dev team when they think about bring nin out in the future. keep em coming
    (0)
    "Sorry-dorry"


    Prince Bartholemew Fatima

  3. #3
    Player
    Nightdreamer's Avatar
    Join Date
    Mar 2011
    Posts
    37
    Character
    Aristokles Alexandros
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Nice, no more shooting gil at mobs.
    (1)

  4. #4
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
    (0)


  5. #5
    Player

    Join Date
    Jan 2012
    Posts
    523
    Quote Originally Posted by Mihana View Post
    Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
    Drg got a range attack skill, maybe all the other classes got one as well.
    (0)

  6. #6
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Mihana View Post
    Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
    It's not been confirmed yet as far as I've seen but all signs have been pointing to their removal from the game.

    *The throwing weapon slot isn't shown in the gear list in the ARR footage.
    *DRG has a throwing weaponskill.
    *Throwing weapons never received updated recipes throughout the many revisions.
    (2)

  7. #7
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    So based on the official translation of the 3rd live letter, apparently initiating/ceasing auto-attack will actually be its own command separate from targeting an enemy. Yoshi-P mentions it when he's demonstrating battles as ARC. On the PC it will apparently be handled by right clicking the target to initiate auto-attack, so simply left clicking to fully target something will not engage it.
    (0)

Page 34 of 34 FirstFirst ... 24 32 33 34