These sounds like some good ideas for the dev team when they think about bring nin out in the future. keep em coming![]()
"Sorry-dorry"
Prince Bartholemew Fatima
Nice, no more shooting gil at mobs.
Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
Drg got a range attack skill, maybe all the other classes got one as well.Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
It's not been confirmed yet as far as I've seen but all signs have been pointing to their removal from the game.Maybe this has been asked but will throwing weapons be eliminated from the game too? These are useful for when someone isn't playing a ranged class and may need to pull a target from a group of hostile enemies. If they are please add something equivalent like perhaps Stone Throw as a universal ability instead of excluded to crafting classes. Wrist Flick can remain exclusive but please give us Stone Throw (Or an equippable ammo with unlimited supply.) for pulling enemies from a distance. Thanks.
*The throwing weapon slot isn't shown in the gear list in the ARR footage.
*DRG has a throwing weaponskill.
*Throwing weapons never received updated recipes throughout the many revisions.
So based on the official translation of the 3rd live letter, apparently initiating/ceasing auto-attack will actually be its own command separate from targeting an enemy. Yoshi-P mentions it when he's demonstrating battles as ARC. On the PC it will apparently be handled by right clicking the target to initiate auto-attack, so simply left clicking to fully target something will not engage it.
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