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  1. #1
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Kiote View Post
    Yeah so instead of being able to strategically output damage when its convenient, now you will have to untarget the enemy or put your weapon away every time you want to stop shooting it.
    Yeah, because the new system is the exact same as it is now.

    Oh wait.

    Also, lol @ strategic auto-attack.
    (5)
    Last edited by KiriA500; 09-27-2012 at 05:02 AM.

  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Kiote View Post
    Yeah so instead of being able to strategically output damage when its convenient, now you will have to untarget the enemy or put your weapon away every time you want to stop shooting it.
    You will need to hunt down the exact quote, I swear there is one but i'm at work right now.
    However: There will be a button (in the latest images it's a crossed swords on a red background) that disables auto-attacking. It, however, does not disengages the target (removes targetting). Now we merely need to know wether or not it turns off active mode.
    (0)

  3. #3
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kiote View Post
    This is such a bad Idea. Auto-Ranged attack is going to be nothing short of obnoxious.
    Yes, more obnoxious then pressing the same button to attack over and over and over and over and over again. /sarcasm
    (5)

  4. #4
    Player
    GabbaGabba's Avatar
    Join Date
    Mar 2011
    Posts
    253
    Character
    Gabba Gabba
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    heres a pro tip = turn around so your not facing target to stop attacking. it takes a split second to turn around if your not locking onto mobs
    (1)

  5. #5
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by GabbaGabba View Post
    heres a pro tip = turn around so your not facing target to stop attacking. it takes a split second to turn around if your not locking onto mobs
    Infact you stop auto-attacking if you unlock regardless if you are facing mob or not ..just hit ESC once
    (2)

  6. #6
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    What it feels more important than having ranged AA is the fact they say they will adjust archers and bards damage, are they gonna gimp it again?

    I prefer having to buy arrows and having to press light shot key as many times as needed if archers/bards were the strongest single hit damage dealers.
    (0)

  7. #7
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by elreed View Post
    What it feels more important than having ranged AA is the fact they say they will adjust archers and bards damage, are they gonna gimp it again?

    I prefer having to buy arrows and having to press light shot key as many times as needed if archers/bards were the strongest single hit damage dealers.
    The adjustment is more so about the damage values on bows since they used to work together with arrow damage values. Now they'll have their own damage values without any ammo consideration.

    Also Archer/ Bards will never be highest single target DPS. They shouldn't anyway.
    (0)

  8. #8
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    The adjustment is more so about the damage values on bows since they used to work together with arrow damage values. Now they'll have their own damage values without any ammo consideration.

    Also Archer/ Bards will never be highest single target DPS. They shouldn't anyway.
    I refer archer mostly for Ranger job, bards never had that much dmg anyway, and in XI ranger was one of the most powerful damage dealers at the cost of arrows, that was a fair exchange imo, now without amunition i guess my favorite class/job will be gimped.

    At the launch of this game, archer was the most powerful class especially with multishot
    (0)

  9. #9
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Forgive me if someone already asked this, but what will happen to existing arrows? Will they just disappear? Will they be converted to unique/untradeable dated items? Can we even equip them? I'm not an ARC/BRD, but I'm curious how this will be handled.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  10. #10
    Player
    Vahn's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Berktu Berkundsyn
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Yrusama View Post
    Forgive me if someone already asked this, but what will happen to existing arrows? Will they just disappear? Will they be converted to unique/untradeable dated items? Can we even equip them? I'm not an ARC/BRD, but I'm curious how this will be handled.
    Arrows NPC for 1 gil. It was said that anything under a certain amount or worth only 1 gil will be converted to its monetary value in 2.0.
    (0)
    Quote Originally Posted by Fernehalwes View Post
    I wish I could answer all your questions right here and now, but I've just received a call on the Red Phone to remove the keys and delete the launch codes from my lore bomb control console...

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