You do know she said those things would make a great game right?There, I baited the correct answer out of you. Now apply this logic as to why we don't need arrows and how removing them was justified.
Bows shooting arrows is implied by common human intuition. Having arrows as items is unnecessary and adds nothing of value to the game; and the use of arrows can be symbolically recreated via repair costs. The only difference between this game not having arrows, and this game having arrows, is having to do braindead inventory management.
"If they can enter all these realistic things into the game well they'd make a great game." Just the technology and funds wouldn't be worth it, and that arrows are already in the game.
Hush you, reading comprehension is not your thing. She explained the other things with valid reasons like game design decisions, repair costs, and removing unnecessary, clunky mechanics -- all equally applicable to arrows.
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