Quote Originally Posted by Hart View Post
You're either talking in circles or putting words into my mouth. I never said it can't be anything. It's like you totally disregarded anything I actually said and decided to rebuke just on a whim.

The system was fine, you had no problems with archer using ammo until they planned on changing it and you decided to play devil's advocate.

As for running out of ammo... it sucks, we get that. No one does it on purpose, and everyone makes mistakes. With that said, as an archer, you know you have a limited amount of ammo and you know it is your primary attack. It is your responsibility to keep track of your own inventory. Everyone does this to some extent. Why now is this an issue?
Just because the system is in place doesn't mean it's fine. Players do what they have to do in order to do content and be competitive. Most people don't complain because they accept the system as is. It doesn't mean it's a good system by any means though. It's an extra wrinkle in micromanagement that no class has to deal with.

It all has to do with "busy work", content (like farming gil for arrows or materials to craft them yourself) whose only goal is to let you do other content. That differs from content that has it's own rewards and leads you to higher level content (progressing in missions/quests etc). Most MMO's have been leading away from "busy work" content for awhile... since it's truly the definition of grinding. It's just not fun content. Why have 1/8th of the player base waste time (above and beyond what everyone else does with food/potions etc) doing said busy work when they could be doing more fun content. Now if you can say with a straight face that you enjoy having an extra hour or two farming (or spending extra gil just to remain on par), then I'm shocked. It's just not actual content, it's an artificial gate.

Busy work needs to die in a fire