Here's what SE should do to not see this problem in ARR:
- Make "New Player Servers" and ONLY Newly created characters can go in these servers (No transfers on those servers for at least 1 year)
- Make Servers for the Existing ( For the people that will have all these insane amounts of gil and can charge and arm and a leg for stuff).
It won't fix the economy for the existing, but it will definitely will a fresh start for new players on those new servers.
( I myself would be going to a New Players server if they go this route). My Main character will just float there waiting to be put on a server till they allow transfers to those servers.
Last edited by Starlord; 09-17-2012 at 11:10 PM.
Please keep in mind that NPC prices are also reduced.
What if SE made Servers for just "New Players" How would the economy work then for them? ( i'll be one of those people who re-rolls)



If they use separate economic policies for new servers compared to old it will be fine
but they dont have an economist
so imagine applying economic policy in nigeria during hyperinflation to the US... Protip: nothing good will come.
Mew!



Who the hell actually has time and patience to turn in 10mil worth of crystals a DAY!??? I bought about 10 mil worth (for about 10 mil; 'cause I'm after the achievement), and I've been spending ALL my game time buying and selling dawn drops, and I've been at it for like 3 days straight now, and I'm only up to 6mil again. This is HARDLY anything to worry about.
Not to mention that in 2.0 they'll be reducing all our gil by 90%. So your 10mil will only be 1mil come ARR.


Considering this Atomos thing will probably end in November, along with the world, all it's doing is giving current players yet more of an economic head start. Not only that, it's letting us finish off whatever Grand Company desires we might have. There will surely be plenty of gil sink in 2.0 to take the money back out of the economy. I'm looking forward to buying luxury land.


This is a good point that you make. I didn't even think about how much of a gil sink the free company lots are going to be, so alot of this money will probably be removed granted they dont fix this issue before then.Considering this Atomos thing will probably end in November, along with the world, all it's doing is giving current players yet more of an economic head start. Not only that, it's letting us finish off whatever Grand Company desires we might have. There will surely be plenty of gil sink in 2.0 to take the money back out of the economy. I'm looking forward to buying luxury land.



Or they could, you know, hotfix the prices of what dawn drops sell for.
See below:
This is introducing way too much money into the economy and as others have mentioned, prices for things such as weapons needed for the relic quest are skyrocketing. I hope SE is going to do something in addition to the lowering of the max gil cap. I don't want to see prices go all crazy like they did in FF11 back in the day.
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