Results 1 to 10 of 135

Dev. Posts

Hybrid View

  1. #1
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nel_Celestine View Post
    While it's about time they nerfed the gil gain from Atomos what are they going to do about the people who abused the crap out of it for the last week? Everything on Balmung has SKYROCKETED in price. Items that were 200k before this event are 4~5mil now. 25m items are 50m. Basically unless you /did/ exploit this, you are left in the dust which is wrong because those of us who DO NOT exploit are getting punished in the economy
    Are those items actually selling for that much? Most items on Sargatanas - at least, the ones I commonly make/sell/buy - are pretty much as they were beforehand.
    (0)
    doop doop

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Loony_BoB View Post
    Are those items actually selling for that much? Most items on Sargatanas - at least, the ones I commonly make/sell/buy - are pretty much as they were beforehand.
    I doubt that, but it certainly leaves room for anyone putting something up for sale at this point to price it WAY higher than it was before and have it actually sell because there is that much more gil in circulation.
    (0)

  3. #3
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Molly_Millions View Post
    I doubt that, but it certainly leaves room for anyone putting something up for sale at this point to price it WAY higher than it was before and have it actually sell because there is that much more gil in circulation.
    That may be the case, but if you look at the prices of certain things it is always the way. For example, a Cobalt Celata which I sell regularly can range from anywhere between 60,000 gil to 140,000 gil depending on how many people are purchasing it. Likewise, you'll often see the same item with +32MND selling for anywhere between 800,000 gil to 3,200,000 gil! It's just a case of people testing out the waters and hoping that they'll get lucky with a high price. Supply and demand will dictate prices more than anything, and if nobody is buying at that price or if there are a lot of people competing with each other then the prices will eventually stabilise. I would say the major key to a stable economy in an MMO is a lot of people selling and a lot of people buying. Everything always balances out once that happens.

    I've always seen things up for ridiculous prices, still, despite all that. I just never see them actually sell their goods, so until the stuff starts changing hands for those ridiculous prices then it's not an issue. And even then, if it's trading hands for that kind of money, surely other people would start getting a piece of the action... and then the competition would naturally drive the price down. Economy! Whee!
    (0)
    doop doop