I've calculated a 10 hour day shift each day during the week at about 2.3 million gil being optimistic and getting 16 crystals each hour - likely higher than average.
While the amount of money going into the game is concerning, I don't think it reaches the level from the game's launch and ridiculous amount of money earned in a few minutes. When our market is less dreary, I usually earn about 1.5 million gil per week on crafted items from my retainer sales, and it can reach up to several million [and I'm not terribly aggressive with it]. Materia sellers and gatherers make a lot too. I think we're seeing people acquiring and then spending gil rapidly as a source of this inflation and not as a result of overall gil coming into the system. This gil is just going to gather more and more into the crafters who are amassing money, so whether it makes an impact or not is questionable.
I know ppl getting 10+mil a day
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

