Does Ninja turn in to Samurai or something?
NO!
/10justkiddings
No the downfall of PLDs was all the melee hitting the enmity cap like 5 sec into a fight and having the mob bounce around between whoever had hit it last.
Blink tanking screwed encounter design hard. You HAD to design mobs to hit super hard because otherwise NINs would trivialize the fight. Unfortunately, defense scaling in XI meant that if you used a PLD you were SOL because the hits would be too hard for you to heal and keep enmity through.
That's not going into how contrary to concept blink tanking was. I'd rather not have that mess here and instead have a wider roster of tanks in the form on BST, SAM and one other job aside from PLD and WAR.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Have you played Voidwatch the current content? There is no tanking its all use fanatics drinks. Mob bounces between whoever hit it last. Unless a Mob as adds then you have a PLD hold them off to the side and thats all a PLD ever does is hold adds.Blink tanking screwed encounter design hard. You HAD to design mobs to hit super hard because otherwise NINs would trivialize the fight. Unfortunately, defense scaling in XI meant that if you used a PLD you were SOL because the hits would be too hard for you to heal and keep enmity through.
That's not going into how contrary to concept blink tanking was. I'd rather not have that mess here and instead have a wider roster of tanks in the form on BST, SAM and one other job aside from PLD and WAR.
This is not Kiba from Naruto...Could either introduce one class and then have them split into NIN and SAM or a class for each.
Just to see how those who were asking for wyverns would react, I would want to see them give NIN a pet dog to mimic the Shadow+Interceptor thing. Ninjutsu, throwing items and a dog, if you will.
That was due to the crap hate system in XI. But PLD's suffering does span as far back as the discovery of blink tanking. The hate system is just part of a bigger whole.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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