Results 1 to 10 of 11

Hybrid View

  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Gambit system? wassat?
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    424
    Quote Originally Posted by Reika View Post
    Gambit system? wassat?
    Another new feature in Final Fantasy XII is the "gambit" system, which allows the player to program each character to perform certain commands in battle in response to specified conditions.[12] Using gambits, the player may set reactions to different stimuli for each character. Each gambit consists of three parts: a target, an action, and a priority. The target specifies which ally or foe to act on and the condition for applying the action. For example, the target "Ally: HP < 70%" causes the character to target any ally whose hit points have fallen below 70%. The action is the command to be performed on the target. The priority determines which gambit to perform when multiple gambits are triggered. These heuristics guide the characters when acting autonomously, although player-directed commands are always given top priority.
    In a nutshell you decide how a character responds to each situation, and let the AI take over. Again, this makes no sense to implement into a normal MMO battle system.. unless you're controlling pets or NPCs.
    (0)


    "We all enjoy a delicious slice of yummy cake every now and again."
    ~ Moderator Jhanaka

Tags for this Thread