We don't need jumping :O
OT: Could someone tell me why my sig generator ain't working? >.> Am I doing something wrong? ;;
We don't need jumping :O
OT: Could someone tell me why my sig generator ain't working? >.> Am I doing something wrong? ;;
Last edited by Bethor; 03-08-2011 at 05:29 PM.
Seriously Why?
If not a jump, what about a stand alone jumping feature, possibly something along the lines of mining/fishing/botany nodes. These jump nodes would be located in quest featured locations. ^^
I would not want jumping at will. Over ledges and stuff FFXIII style is fine, though.
I just don't think a free-jumping system would work well. There's just too many problems associated with adding it in.
However, I do think a scripted-jumping/falling system would work fine. It makes sense your character wouldn't voluntarily jump off a cliff into the ocean, but why can't my character drop down three feet off a ledge onto grass? Heck my character jumps higher than that during Seismic Shock!
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
I actually completely agree with CSLionheart. FFXIII's jump mechanic would work perfectly in FFXIV. In XIII, you weren't even prompted to jump. All you had to do was run toward an appropriate obstacle and your character would jump over it, easy and seamless.
If this type of jump was implemented, it would both get rid of complaints about running around obstacles, AND avoid the absurdity of people spamming the jump button all around town.
If they add jumping it should only be in "necessary" places. jumping, otherwise, is very pointless.I would like jumping. Jumping allows you to develop future quests and dungeons with unique action-oriented mechanisms in mind.
Some of my favorite MMO quests were in the game Asheron's Call 2. They had a quest hub where players could do quests that tested their ability to manuver themselves in the game world. One example was a puzzle quests where players would jump from one low gravity platform to another, being careful to avoid the "bad" platforms where they would fall through the platform and fail the quest. Another great example from the same quest was a quest involving a dungeon run through a dungeon with giant moving objects that players had to jump from object to object, and avoid objects that would push them off of their standing area to their death. It added a great dimension to the game, and I strongly recommend adding jumping.
I being able to automatically jump over things, like in Zelda or other games. I could then jump down that two foot ledge that keeps taunting me. For some reason though, I'm able to conquer that six foot ledge in Thanalan for some reason. Anyway, I don't want a dedicated jump button. It would mess up my whole keyboard layout. If they do add jump, I don't want ever race being able to jump at least six feet in the are.
But, I would be happy if they added the jump feature if they meet my one request. Give me a "silly walk button". If everyone else can jump, I want to be able to do a silly walk. Could have a quest to be able to get that ability. Have to do something for the Ministry of Silly Walks. ::Monty Python off::
I want jumping!
I don't care if people jump around like rabbits. Games should have options.
No JUMP please -.-
I would like to dunk on shaq.
context sensitive jump would be nice too.
Edit: BACK IN MY DAY LANCERS COULD JUMP TO THE MOON.
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