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  1. #1
    Player
    Boricua's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    63
    Character
    Bori Dactyl
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I could only accept ledge-activated jumps like Zelda or FFXIII, otherwise it would become overused and obnoxious.
    (1)


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  2. #2
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Boricua View Post
    I could only accept ledge-activated jumps like Zelda or FFXIII, otherwise it would become overused and obnoxious.
    This is what I have been saying all along. Have jumping like FFXIII where there are highlighted hotspots to indicte an action or jump. It would make the XIV more interactive and easier to understand.

    Anti-jump ppl would not have to have their fears realized by everyone jumping around obnoxiously. and Pro-jump ppl would get there new interactive abilities.

    No you still can't jump anywhere,but it can be implemented in a controlled manner. This is good from a development standpoint because it can be tested easily and have less bugs in stake thst was not designed to have jumping in it in the first place.

    Besides in patch 1.17 they made it so that low-Lying objects on the ground no longer cause collision. So those rocks pro-jumpers use is no longer an excuse now! Lol but yes those fences at Aeteryte points still force you to go around them instead of jumping over them. It's progress not perfection! ^_^
    (3)

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