I could only accept ledge-activated jumps like Zelda or FFXIII, otherwise it would become overused and obnoxious.
I could only accept ledge-activated jumps like Zelda or FFXIII, otherwise it would become overused and obnoxious.
Maat's Cap est. 2009
RIP: Kenkonken|Amano|Aegis
This is what I have been saying all along. Have jumping like FFXIII where there are highlighted hotspots to indicte an action or jump. It would make the XIV more interactive and easier to understand.
Anti-jump ppl would not have to have their fears realized by everyone jumping around obnoxiously. and Pro-jump ppl would get there new interactive abilities.
No you still can't jump anywhere,but it can be implemented in a controlled manner. This is good from a development standpoint because it can be tested easily and have less bugs in stake thst was not designed to have jumping in it in the first place.
Besides in patch 1.17 they made it so that low-Lying objects on the ground no longer cause collision. So those rocks pro-jumpers use is no longer an excuse now! Lol but yes those fences at Aeteryte points still force you to go around them instead of jumping over them. It's progress not perfection! ^_^
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