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  1. #721
    Player
    Sehro's Avatar
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    Mar 2011
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    158
    Character
    Xenoraxis Thunderham
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    its should be like ffXIII,you see a mark on the ground you open the menu and jump will apear.
    (1)

  2. #722
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    Mar 2011
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    36
    Quote Originally Posted by Rawry View Post
    Um what can i say that I havn't already said? Ive stated why I want them to put implement a free jump feature. I think that being able to Jump up, climb over, scale or perhaps pole vault over a hill or obstacle would be much faster and or easier then having to walk 5 minutes around it. Ive also stated that to me being able to jump makes me feel less restricted not to mention it looks cool. Now if you don't agree with me perfectly fine. That your opinion. But to imply that i was/am the only one keeping this going is crap. This was never a debate for me.. I could care less what you guys think of my opinion. Sorry to say..but you guys arnt the Devs.
    I don't understand why people thing that character freedom is a bad thing. Oh right, because WoW has a jump feature that has to be why it's such a terrible idea. I find not being able to jump much more unrealistic then being able to jump, what's next running comes with a fatigue bar and after ten minutes of running I have to walk to rest of the way to my destination?

    Seriously, there's alot of ways mentioned in this very topic that would add to the DEPTH to the game world with simple features such as jumping, even jumping barley a foot off the ground would be better then being rooted to the terrain.
    (0)

  3. #723
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sehro View Post
    its should be like ffXIII,you see a mark on the ground you open the menu and jump will apear.
    Well due to the fact both of these games are on the same Engine, I'd say automatic jumping/climbing etc would do well. People cite immersion, which I do love in my games and nothing is more immersive than knowing your character is "smart enough" to overcome obstacles of that nature without needing to be told to -- platforming is the only other reason to really have it, ala Ys gameplay.
    (1)

  4. #724
    Player
    Alexzander's Avatar
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    Mar 2011
    Posts
    8
    Character
    Alexzander Leonardi
    World
    Balmung
    Main Class
    Gladiator Lv 50
    well im sure the devs might be thinking the same about you and for me issachar talked about a good reasoning behind this as well but i dont agree with him that it shouldn't be put in and if im wrong in what you said issachar then tell me please. i also want to be able to climb over or jump over a hill so that i dont have to walk over it but i dont want people to be able to use jump for anything but climbing over walls and thats where i agree with issachar over people maybe spam the jump. i see it with emote and this maybe same thing. people talk about doing it like zelda or ff tactics and i say yes to that. and i have been reading more threads into things that maybe are a cure for your feeling of restriction. they are talking about swimming and flying and stuff. think i would like swimming so gonna go post it now.
    (0)

  5. #725
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    Mar 2011
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    36
    Quote Originally Posted by Jennestia View Post
    Well due to the fact both of these games are on the same Engine, I'd say automatic jumping/climbing etc would do well. People cite immersion, which I do love in my games and nothing is more immersive than knowing your character is "smart enough" to overcome obstacles of that nature without needing to be told to -- platforming is the only other reason to really have it, ala Ys gameplay.
    Kinda contradictory, at first you want your character limited to only jumping/climbing/interacting with the game world while being told to do so at certain points and certain points only(FFXIII "jump") and then you want to believe your character is smart enough to overcome challenges within the environment without being told, odd.

    Yes, it's the same Crystal Tools as FFXIII doesn't mean that SE has to limit themselves based on what they did in the past with FFXIII, or hell even FFXI, give the players freedom! If you want to jump you should be able to if you don't want to don't, simple!
    (0)

  6. #726
    Player
    Rawry's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Rawry Mcrawerson
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dromox View Post
    Kinda contradictory, at first you want your character limited to only jumping/climbing/interacting with the game world while being told to do so at certain points and certain points only(FFXIII "jump") and then you want to believe your character is smart enough to overcome challenges within the environment without being told, odd.

    Yes, it's the same Crystal Tools as FFXIII doesn't mean that SE has to limit themselves based on what they did in the past with FFXIII, or hell even FFXI, give the players freedom! If you want to jump you should be able to if you don't want to don't, simple!
    what about the ppl that dont wish to SEE jumping? All feet must stay on the ground!! always!!!!!
    (0)

  7. #727
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    Mar 2011
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    Quote Originally Posted by Rawry View Post
    what about the ppl that dont wish to SEE jumping? All feet must stay on the ground!! always!!!!!
    Just shut your eyes then and don't look at the screen.
    (0)

  8. #728
    Player
    Rawry's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Rawry Mcrawerson
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alexzander View Post
    well im sure the devs might be thinking the same about you and for me issachar talked about a good reasoning behind this as well but i dont agree with him that it shouldn't be put in and if im wrong in what you said issachar then tell me please. i also want to be able to climb over or jump over a hill so that i dont have to walk over it but i dont want people to be able to use jump for anything but climbing over walls and thats where i agree with issachar over people maybe spam the jump. i see it with emote and this maybe same thing. people talk about doing it like zelda or ff tactics and i say yes to that. and i have been reading more threads into things that maybe are a cure for your feeling of restriction. they are talking about swimming and flying and stuff. think i would like swimming so gonna go post it now.
    If the devs feel the same way.. that's cool. But some how I don't think that's the case as one of they main reasons they got the forums going was to get our opinions.

    I disagree with Iss's reasoning as I've never seen it happen in any of the mmos I've played. did I ever say his opinion was irrelevant or that he didn't have the right to have one? Noooooope!
    (0)

  9. #729
    Player
    Rawry's Avatar
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    Mar 2011
    Posts
    80
    Character
    Rawry Mcrawerson
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dromox View Post
    Just shut your eyes then and don't look at the screen.
    Good idea! its like implementing your own ignore feature! I like it!
    (0)

  10. #730
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dromox View Post
    Kinda contradictory, at first you want your character limited to only jumping/climbing/interacting with the game world while being told to do so at certain points and certain points only(FFXIII "jump") and then you want to believe your character is smart enough to overcome challenges within the environment without being told, odd.
    It's not contradictory -- you're just reading far too much into it because there's nothing contradictory about saying your character is smart enough to get around obstacles automatically because the player isn't telling the character to, the A.I programming is telling it to which is what automation means.
    (0)

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