Results -9 to 0 of 931

Dev. Posts

Threaded View

  1. #11
    Player
    Rawry's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Rawry Mcrawerson
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Focant View Post
    No I'm saying that in order to make jumping meaningful, a lot more work would have to go into it than creating an animation and allowing character to move vertically. It's one thing to add the feature, it's another to give it purpose.
    Erm Being able to jump over that annoying ass fence that always gets in my way, or jumping up a hill that I would other wise have to spend 5 minutes walking around is reason enough for me. If they add other reasons to jump, such as boss encounters that require you to jump then yay.. even better. Right now -for me- its more about convenience and the feeling of freedom.
    (0)
    Last edited by Rawry; 03-14-2011 at 04:48 PM.

Tags for this Thread