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  1. #11
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    My only concern with contextual jumping like FFXIII is that it would take a lot longer to implement, since SE would have to go through the entire game world and add "jump points" where ever they were needed, which would take a lot of development time and money away from other things.

    A simple jump button, on the other hand could be programmed in a matter of minutes, with the actual character animations (including motion capture and cleanup) taking maybe a week or so.

    Contextual jumping would take a lot longer to implement, cost more money, and in the end would be less effective since we would have to rely on pre-designated jump-points to get over any obstacles we'd encounter in the terrain. And if SE forgot to put a jump-point at a particular location where it was needed.... well, that would cause quite a lot of complaints I think.

    Quote Originally Posted by Mjollnir View Post
    Though obviously Roegadyn are going to be able to get up bigger cliffs than Lalafell.
    Here's an idea: Lalafells do a flip in the air whenever they jump, thus allowing them to jump just as high as the other races, despite being significantly shorter!
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    Last edited by Rhianu; 03-08-2011 at 07:39 PM.

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