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  1. #1
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    Considering yoshi-p's comment, separating jumping from collision detection issues, my position on this still stands firm. If jumping is not tied (or plans to be) to a game mechanic either for combat or locations designed to take advantage of that, it is not worth implementing. It must have a purpose more than just looking pretty and ultimately obnoxious.

    This is in no way a pressing matter and spending time on it will only bring more maintenance and bugs to fix later on. Time that should be spent on content and battle system adjustment.

    I am not in favor of jumping, but not completely against it. If jumping is ever implemeted, it should be restricted in a way that it does not replace standard straightforward running.
    (1)
    Last edited by Maxwell; 03-13-2011 at 01:32 AM.

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