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  1. #11
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Skyrant_Kangaroomouse View Post
    i dare you to name ONE MMO where jumping adds something truly unique gameplay wise to the game. (What i mean is something like Aion making flying a core mechanic)
    How about I name two?

    Aion:
    *Most areas out in the world were 'no-fly' zones. You could only glide, and you had to do a double-jump to activate your glide. When the game was first released, there were no mounts. Your wings were your only method of transportation.

    World of Warcraft:
    *Blackfathom Deeps - A low level dungeon of sunken elven ruins, in which jumping was required to progress to the middle part of the instance since the stone walkway was broken in several places.
    *The Nexus - A level 80 heroic dungeon. On the final boss fight, you combat a dragon named Keristrasza. She places a stacking debuff on you called Intense Cold, that stacks every two seconds. You can remove the debuff by constantly moving throughout the fight. The standard strategy is to keep jumping.
    *Naxxramas - A level 80 raid. On the Thaddius boss fight, you had to jump from a high miniboss platform down to the main boss platform. If you didn't do it properly, you ended up in the liquid, had to swim to the entrance, and rejoin your group.
    *Throne Of The Tides - A level 85 heroic dungeon. There is an elevator halfway through the instance that is bugged. When it comes down, your entire party has to jump to make the elevator think you're on it, otherwise it will go up without you.
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    Last edited by Rowyne; 03-11-2011 at 05:51 PM.

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