Quote Originally Posted by Aldwin View Post
Every other final fantasy (minus xi) has been a completely linear adventure, so I don't think comparing them to this game is just.

While I do agree the game needs content, the very base design of the game has been under fire since release. Drastic, even costly changes need to be made. Whether or not one of those is jump, is a matter of opinion.
Linear? No they haven't. FFXIII was linear for 85% of it. FFX was somewhat linear. The rest were fairly open, had tons of sidequests and additional exploring, and... yeah.

That wasn't even my point to begin with. Basically you could have said "Every other FF game is a single player game". But that's not really the point. It's the atmosphere of the game. It's the core basics. It's the monsters and themes. Jumping on its own already completely eradicates that feeling.

Edit: And if you think FFXII is linear there's a major problem. That game felt like an MMO on its own.