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  1. #11
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Alleyia View Post
    A jump feature isn't really nessecary in my opinion. The game is designed to work without it.
    No, actually it's not. You can't design a 3D RPG that can work well without a jump function of some kind. It simply isn't possible. At least not unless you want to have perfectly flat environments with no cliffs, rocks, ledges or obstacles of any kind.

    Navigating the terrain in FFXIV is incredibly annoying and cumbersome, as you're frequently having to go around knee-high obstacles that really shouldn't be obstacles at all.

    This was a big problem in FFXI too, as well as several of the other RPGs Square-Enix has made in the past 10 years. 3D environments by their very nature necessitate 3D character movement of some kind, which usually means being able to jump.

    SE can either give us auto-jumping like in Zelda or FFXIII, or they can give us a designated jump-button like every other MMO on the market. Either way works fine, but they need to do something.
    (1)
    Last edited by Rhianu; 03-08-2011 at 06:31 PM.

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