My opinion on jumping is it should be in the game and we should be free to jump when we please. When you log into any mmo you want to feel immersed into a world. SE is aware that FFXIV is not as 'alive' as they hoped for and is working to fix this. How does this relate to jumping? Cliff edges and many other vertical barriers feel restricted. Yes it is not desired by anyone to jump over a stair rail or cliff and fall 50 feet to die, but I want the option. I also want the option to jump over a short obstacle that is in my path.

I know this has been touched on...a lot...It is not make or break in the feeling of being apart of a world but its one small thing that would help in the immersion aspect for me.

Another aspect of jumping that has been lightly touched on in this forum is the combat aspect. Jumping adds another tool to combat and the more options SE has the more diverse fights can become. I will also add in here that I personally have used jump many times to indicate to party members my location...anyone been trying to trade with someone in a crowded location...

I think the biggest concern about a 'jump as you please' option is the rabbit jumpers. I agree that it is annoying but so are people that spam chat, dance randomly on the street, or run around with no clothes on. These are all apart of the mmo culture and, in general, all of these player populations are low.

I never played FFXI but from what I gather from previous post; you are prompted to jump, you click 'ok' and your toon jumps the object. This solution would solve the bunny jumpers but it is not a fluid option. This game currently suffers a lot from a 'stop-choose option-go' rhythem. Casting spells, passive-active mode switching, starting a levequest, to name a few. are all ridged. And if jumping is introduced I would want it to be fluid.

I will close with this. Jumping is not a priority right now. Yes I would like to see jumping included but not till many of the other issues are addressed.