Quote Originally Posted by Ablongman View Post
Jumping (in some form) is standard in most 3D games these days. That there is such resistance to the idea out of nothing else other than tradition and a desire to limit what others can do shows what's holding this game back.

If the concern is realism, just have jumping consume Stamina, or maybe give a 30-second "Winded" debuff that disables jumping after using it more than a few times in a row without a few seconds of rest. There are sensible solutions that don't involve sounding like you're old hat.
^ This. Please stop keeping Final Fantasy in the dark ages! Give us a jump feature. It can be done in a tasteful way.