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  1. #1
    Player
    Alleyia's Avatar
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    Mar 2011
    Location
    Ul'dah
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    66
    Character
    Ayve Butterscotch
    World
    Shiva
    Main Class
    Dragoon Lv 100
    A jump feature isn't really nessecary in my opinion. The game is designed to work without it.
    (2)

  2. #2
    Player
    Rhianu's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Alleyia View Post
    A jump feature isn't really nessecary in my opinion. The game is designed to work without it.
    No, actually it's not. You can't design a 3D RPG that can work well without a jump function of some kind. It simply isn't possible. At least not unless you want to have perfectly flat environments with no cliffs, rocks, ledges or obstacles of any kind.

    Navigating the terrain in FFXIV is incredibly annoying and cumbersome, as you're frequently having to go around knee-high obstacles that really shouldn't be obstacles at all.

    This was a big problem in FFXI too, as well as several of the other RPGs Square-Enix has made in the past 10 years. 3D environments by their very nature necessitate 3D character movement of some kind, which usually means being able to jump.

    SE can either give us auto-jumping like in Zelda or FFXIII, or they can give us a designated jump-button like every other MMO on the market. Either way works fine, but they need to do something.
    (1)
    Last edited by Rhianu; 03-08-2011 at 06:31 PM.

  3. #3
    Player
    Rjain's Avatar
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    Mar 2011
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    Limsa Lominsa
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    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Rhianu View Post
    No, actually it's not. You can't design a 3D RPG that can work well without a jump function of some kind. Navigating the terrain in FFXIV is incredibly annoying

    SE can either give us auto-jumping like in Zelda or FFXIII, or they can give us a designated jump-button like every other MMO on the market. Either way works fine, but they need to do something.
    I take it you never played Final Fantasy XI.
    (0)

  4. #4
    Player
    CSLionheart's Avatar
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    Mar 2011
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    Ul'dah
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    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Rjain View Post
    I take it you never played Final Fantasy XI.
    I played XI and it was an issue in that game too. We got used to it and accepted it, but that doesn't mean we'd be better off without it.
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
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    4
    Quote Originally Posted by Alleyia View Post
    A jump feature isn't really nessecary in my opinion. The game is designed to work without it.
    This game seems designed to work without a lot of things, most importantly, fun. I'm for a jump, maby it lowers your movement speed after consecutives jumps or an auto jump where the animation could changed based on the hight of the jump. They also need to remove alot of the invisible walls, i cant step up or down a 1 foot drop is it isent the "designated ramp" area, annoying.
    (0)
    [ITEM="http://sigs.enjin.com/sig-ffxiv/33769_1b3a01661d550edc.png"][/ITEM]

  6. #6
    Player
    Hitoriki's Avatar
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    Mar 2011
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    117
    Character
    Nacyel Rinveil
    World
    Hyperion
    Main Class
    Leatherworker Lv 61
    Quote Originally Posted by ShadyLurker View Post
    This game seems designed to work without a lot of things, most importantly, fun. I'm for a jump, maby it lowers your movement speed after consecutives jumps or an auto jump where the animation could changed based on the hight of the jump. They also need to remove alot of the invisible walls, i cant step up or down a 1 foot drop is it isent the "designated ramp" area, annoying.
    We WANT jump! The game feels so detached without it. Yes it may seem useless, but the game still feels so lame being rooted to the ground and not being able to get over the one foot cliff.
    (0)

  7. #7
    Player
    DNO's Avatar
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    Mar 2011
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    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alleyia View Post
    A jump feature isn't really nessecary in my opinion. The game is designed to work without it.
    Yes but its not designed well without it. Jump is a great feature and will work well in this game because we can jump over those invisable cliffs that seem to stop my character every 2-3 seconds
    (0)

  8. #8
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by DNO View Post
    Yes but its not designed well without it. Jump is a great feature and will work well in this game because we can jump over those invisable cliffs that seem to stop my character every 2-3 seconds
    To fix a wheel, you don't need to buy a new car. Instead of taking a roundabout approach implementing a new function to get around a flaw of the game, they should just remove that flaw. IE: remove the invisible walls and allow players to just drop down.
    (1)

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