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スレッド: [dev1008] About Jumping

  1. #1
    Player
    CSLionheart's Avatar
    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    槍術士 Lv 100

    [dev1008] About Jumping

    From what I can tell, I along with many others hold the opinion that having a designated "jump button" that you could use at any time in this game would be rather obnoxious. However, a jump feature would certainly have uses, like getting over that small cliff that's slightly too big to walk over. Therefore, why not implement a system like the one used in FFXIII, where there are certain locations where you are prompted to jump, and you can only use the jump feature in these locations? Personally, I think that would be really cool.
    (5)

  2. #2
    Player
    登録日
    2011/03/08
    投稿
    514
    We do NOT want jump. It will degrade the character and atmosphere of the game.
    (2)

  3. #3
    Player
    登録日
    2011/03/08
    Location
    Gridania
    投稿
    778
    Jumping is retarded, they shouldn't let Galkas jump...EVER, unless we want the raptors to go extinct.
    (2)

  4. #4
    Player

    登録日
    2011/03/08
    投稿
    967
    I would like jump.
    (7)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  5. #5
    Player
    BloodLotus's Avatar
    登録日
    2011/03/08
    Location
    Gridania
    投稿
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    槍術士 Lv 80
    I could accept a jump similar to Zelda: Wind Waker
    (4)

  6. #6
    Player
    KingZeus's Avatar
    登録日
    2011/03/08
    投稿
    505
    Character
    King Zeus
    World
    Hyperion
    Main Class
    漁師 Lv 50
    will lalafell be able to jump as high as elfs? O_O
    (0)

  7. #7
    Player

    登録日
    2011/03/08
    投稿
    768
    Make it like Monster Hunter. Let me climb up a small ledge when it's in my way.

    Definitely don't want people doing flips and hopping around everywhere though.
    (1)

  8. #8
    Player
    Krisan's Avatar
    登録日
    2011/03/08
    Location
    Limsa Lominsa
    投稿
    203
    Character
    Krisan Thyme
    World
    Ultros
    Main Class
    格闘士 Lv 50
    What I think most everyone would settle happily for, is a jump feature similar to that of FFXIII.. Where your character automatically scales obstacles in his or her path. That said, I would not mind a button dedicated solely to jumping either, and "obnoxious" or not to some people.. the practical application of scaling uneven terrain far outweighs the annoyance it may bring to others.
    (3)

  9. #9
    Player
    Alleyia's Avatar
    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    66
    Character
    Ayve Butterscotch
    World
    Shiva
    Main Class
    竜騎士 Lv 100
    A jump feature isn't really nessecary in my opinion. The game is designed to work without it.
    (2)

  10. #10
    Player
    Platinumstorm's Avatar
    登録日
    2011/03/08
    投稿
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    弓術士 Lv 100
    I would like jumping. Jumping allows you to develop future quests and dungeons with unique action-oriented mechanisms in mind.

    Some of my favorite MMO quests were in the game Asheron's Call 2. They had a quest hub where players could do quests that tested their ability to manuver themselves in the game world. One example was a puzzle quests where players would jump from one low gravity platform to another, being careful to avoid the "bad" platforms where they would fall through the platform and fail the quest. Another great example from the same quest was a quest involving a dungeon run through a dungeon with giant moving objects that players had to jump from object to object, and avoid objects that would push them off of their standing area to their death. It added a great dimension to the game, and I strongly recommend adding jumping.
    (2)

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