Quote Originally Posted by Jennestia View Post
The correlation isn't merely falling through the world, it's the effects of what happens during it -- games with jump mechanics have a far looser "snapping" mechanic while those without the mechanic have a much more restricted snapback effect.
I see, but I have faith that if SE did implement such a feature they would code accordingly for it, and provide a feature to get out of getting stuck in the game world.