Quote Originally Posted by Zhyrios View Post
Are we forgetting a major system component here? The Stamina system? Make Jumping take a chunk of that away. simple. bunny-hopping solved. people certainly wont jump around while fighting with their stamina dropping heavily. make it take enough that at best you could perhaps do at most, 2 jumps after each other.
People say there's not enough world to be explorable by jumping. are we forgetting you can build on existing maps? why is was just this last update the dev team removed rocks from the world to make it easier to move.

Jumping has every right and possibility to be useful and increase immersion.
I also disagree with an ff13 jump feature. want to get to a camp with ledges in the way, set Auto-run and walk away and let your char deal with all the obstacles on their own while you go grab some snacks? no.
Boy thats distilliling the FFXIII feature down to it's bare essentials. It's unlikely there would be a series of jumPs lined up to achieve an autorun jump like you are saying.

I am for it simply for the ability to have more acrobatic jumps that are unique to the situation. Like somebody mentioned, the Miq'ote in Ul'dah animation. Backflips would be fun to see in game. They could also make individual animations per race so that each race would look correct when jumping. Because a Roegedyn doing backflips would just look silly.