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  1. #1
    Player
    Rawry's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Rawry Mcrawerson
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jennestia View Post
    The correlation isn't merely falling through the world, it's the effects of what happens during it -- games with jump mechanics have a far looser "snapping" mechanic while those without the mechanic have a much more restricted snapback effect.
    =/ Ive fallen threw the world in many games. Wow included..

    i fail to see your point.
    (0)

  2. #2
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    When it comes down to the wire, you cannot say it breaks immersion for anyone other than yourself, that is purely a matter of opinion.
    (1)

  3. #3
    Player
    Rockne's Avatar
    Join Date
    Mar 2011
    Location
    Uld.
    Posts
    145
    Character
    Hooks Dopple
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 21
    Quote Originally Posted by Nephera View Post
    When it comes down to the wire, you cannot say it breaks immersion for anyone other than yourself, that is purely a matter of opinion.
    I wholeheartedly agree with this statement.

    The immersion doesn't die with me.
    (0)
    Master of Catalyst, Hooks Dopple of Gilgamesh

    TONKA TRUCK LEGO BLOCKS.

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    I was conceived over open waters.
    Posts
    3
    Jetpacks. Give everyone Jetpacks.

    Anyway, it's a standard feature, and think about it, it doesn't kill the immursion or whatever you kids call orgasming this days, but it lets you know more about your fellow player. This one walks to place to place, and that one is a rabbit.

    I jump to my damned classes all the time. This has nothing to do with me wearing a Mario Hat IRL.

    So let those who want to jump Jump. The rest who are anti-jump; just pretend the button doesn't exist.
    This^
    10char
    (0)

  5. #5
    Player
    Xbob42's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Sentinel Smith
    World
    Ultros
    Main Class
    Gladiator Lv 100
    I've never understood the issue of falling through the world, myself.

    I'm no coder, not even kind of, but wouldn't something along the lines of...

    "if Z-axis = < 0 then reset Z-axis to > 0" or even a Z, Y and X-axis reset to just a few seconds prior?

    Or does the game lose track of where you are entirely when it happens?
    (0)

  6. #6
    Player
    Statham's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    181
    Character
    Yamashita Tomohisa
    World
    Omega
    Main Class
    Gladiator Lv 70
    unimportant at the moment. It is better to maximize the landscape, fighting, the auction house, review the animas system and implement the chocobo before think about secondary system
    (0)

  7. #7
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    The problem with them REDESIGNING the terrain is that they could mess it up again and we would STILL be asking for jumps,though i admit if it was designed properly we wouldnt feel that we need it.
    (0)

  8. #8
    Player
    BadJoeRed's Avatar
    Join Date
    Mar 2011
    Posts
    124
    Character
    Theros Hiryu
    World
    Coeurl
    Main Class
    Warrior Lv 70
    A 'step up' feature would work. But no thanks to ADHD kids jumping around everywhere 24/7/365/infinite. Please no.
    (1)

  9. #9
    Player
    Rawry's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Rawry Mcrawerson
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    people who walk in games, offend me. walking by me is the most intrusive thing you could do. I mean.. for real.. why can't people just stand there and be immobile. They need to remove mobility from the game.
    (0)

  10. #10
    Player
    Xbob42's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Sentinel Smith
    World
    Ultros
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by BadJoeRed View Post
    A 'step up' feature would work. But no thanks to ADHD kids jumping around everywhere 24/7/365/infinite. Please no.
    Cause that's exactly what happens with jumping features.

    So let me get this straight...

    These ADHD kids are fine right now.

    But if they can jump, and get over annoying and poorly constructed terrain, no longer being landlocked like Sherman Tanks... THEN they're bad.

    Christ.

    Just Christ.
    (1)

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