Page 74 of 87 FirstFirst ... 24 64 72 73 74 75 76 84 ... LastLast
Results 731 to 740 of 931

Dev. Posts

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Jennestia View Post
    Yep.

    Delivers a short jumping attack on a targeted enemy.
    Obtained: Dragoon Level 10
    Recast Time: 1:30
    Duration: Instant
    Quit livin in the past, man.
    (0)

  2. #2
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by gifthorse View Post
    Quit livin in the past, man.
    lol for real!

    Kimahri I was saying we need to convince you for a manual jump.
    (0)

  3. #3
    Player
    Shelia's Avatar
    Join Date
    Mar 2011
    Posts
    160
    Character
    Yarentai Horo
    World
    Exodus
    Main Class
    Red Mage Lv 67
    I'm just going to copypasta something I had in another thread...

    "Won't fit into a world" is kind of a weak argument as far as jumping goes. lol
    Considering people can jump and climb over obstacles irl... it actually seems less immersive to me when I'm stuck near a 2ft ledge in XI or XIV and I can't jump over it. I CAN SLAY MIGHTY BEASTS, CAST MAGIC AND BRING PEOPLE BACK FROM THE DEAD but oh this tiny ledge is too much for me. =(

    ...You see what I'm saying? lol

    I'm all for a jump feature, but I don't think it should be a priority. Make the game an actual game first.
    (0)
    ☆ space trash ☆

  4. #4
    Player
    KrissKringle's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Krystyn Eclipse
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I've been a huge FF fan over the years, and the one thing that I always thought was missing was a jump feature. And plainly put, I would love a jump feature. I think those who are against having one are speaking from a predisposed perspective and truely haven't thought through how nice having a jump feature would be.
    (0)

  5. #5
    Player
    ARoy's Avatar
    Join Date
    Mar 2011
    Posts
    61
    Character
    Mira Aeolia
    World
    Sargatanas
    Main Class
    Gladiator Lv 28
    I vote for FFXIII jumping.
    (1)

  6. #6
    Player
    Shelia's Avatar
    Join Date
    Mar 2011
    Posts
    160
    Character
    Yarentai Horo
    World
    Exodus
    Main Class
    Red Mage Lv 67
    The best option for jumping I've been hearing is the auto-jump, or action-based jump (going near a cliff and automatically jumping, or pressing an action button to execute it)
    (1)
    ☆ space trash ☆

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    36
    Quote Originally Posted by Shelia View Post
    The best option for jumping I've been hearing is the auto-jump, or action-based jump (going near a cliff and automatically jumping, or pressing an action button to execute it)
    Care to go more in depth with your reasoning? Still not sure why people would get annoyed over a freeform jump feature, other then the fact that WoW has it.
    (0)

  8. #8
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    with zelda/mh style jumping we could change recovery time based on falling distance.

    Fairly high drop and you land on your hands and knees and have to push yourself up before starting again

    just a small step and you stagger a bit but keep on running

    medium drop and you bend over and slow down for a second then keep running.

    Huge drop, WHAMMO you crumple and lay on your back/front for a few seconds before getting up. Unless you're a dragoon.

    Ascending ledges would just be climbing or pull ups.

    all of this could be triggered by holding E while running into a ledge so you dont hurtle yourself into a pit full of peistes
    (0)
    Last edited by Nephera; 03-15-2011 at 10:29 AM. Reason: typo

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    36
    Quote Originally Posted by Nephera View Post
    with zelda/mh style jumping we could change recovery time based on falling distance.

    Fairly high drop and you land on your hands and knees and have to push yourself up before starting again

    just a small step and you stagger a bit but keep on running

    medium drop and you bend over and slow down for a second then keep running.

    Huge drop, WHAMMO you crumple and lay on your back/front for a few seconds before getting up. Unless you're a dragoon.

    Ascending ledges would just be climbing or pull ups.

    all of this could be triggered by holding E while running into a ledge so you dont hurtle yourself into a pit full of peistes
    I actually like this idea, prevents people from bunny hopping but still adds the ability to control your character. Kinda like LOTRO when you fall it staggers you, same could be for a small jump, maybe a two second delay between them.
    (0)

  10. #10
    Player
    Xbob42's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Sentinel Smith
    World
    Ultros
    Main Class
    Gladiator Lv 100
    Ugh. This thread completely and utterly disappoints me. I was hoping the FFXIV forums would be about bringing this game out from the stone age and making it better, not arguing the merits of jumping, a basic and useful feature in 90% of games since the start of them, and something that characters in all recent Final Fantasy games do a hell of a lot of.

    I'm still hopeful this game can be turned around, but you people are stubborn about all the wrong things, and in the end it will hold the game back from its true potential.

    Then you look at something like Guild Wars 2, which is completely redefining the MMO genre, and I have to wonder "Why bother anymore?"

    I bought FFXIV because I hoped it would be a modern FFXI-style (But not FFXI.) game, with all the pizazz besides simply graphics that go along with several years of innovation. What I got was a disappointment. But the biggest disappointment is the community's completely irrational and stubborn take on completely meaningless things. Counterproductive and embarrassingly wasteful discussion when we could be getting some Developer replies/opinions on better things, such as when the world won't feel like a dead, empty place. Or when we can see the story begin to progress outside of story quests.

    I'm still here because I still want the game to succeed, but it's hard to see that happening when I see a thread like this, with so many replies, and so many people adamant about a feature that in every way shape and form could only improve the game, sans "annoying," people who, quite frankly, if annoyed by people JUMPING in a VIDEO GAME, need to immediately and with much urgency seek professional help for their crippling issues.

    As I said, the only argument here is "I'm selfish and you should do what I say in this game we all paid for!"

    Complete and utter trash.
    (0)
    Last edited by Xbob42; 03-15-2011 at 10:55 AM.

Page 74 of 87 FirstFirst ... 24 64 72 73 74 75 76 84 ... LastLast

Tags for this Thread