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  1. #161
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Jumping fatigue, doing it too much wears you out and slows movement speed >.>
    (0)

  2. #162
    Player
    Mishari's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Mish Nhanniji
    World
    Shiva
    Main Class
    Black Mage Lv 70
    No to free jumping.
    Yes to situation specific jumping.
    (1)
    .

  3. #163
    Player
    Menchi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania [UK]
    Posts
    45
    Character
    Menchi Tide
    World
    Lich
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wolfie View Post
    Freeform jumping is needed to bring the game into the 21st century.

    There's also an easy fix to solve the "jumping because I'm bored" crowd: give jumping a stamina bar.
    Why does it "need" it? I'm sorry, but I just don't see how not being able to jump is somehow limiting the game to some bygone era. It is as much a stylistic choice, as a technical one.
    (1)

  4. #164
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Is clear to me having jump feature will make me want to do a bunny hop while i'm travelling anywhere so i'll much welcome the feature of auto-jump on certain area ^_^
    (0)

  5. #165
    Player
    Maat's Avatar
    Join Date
    Mar 2011
    Posts
    50
    Character
    Maat Takeda
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I think SE is planning to do a jump feature similar to the one in FFXIII where there is a designated area near a ledge that your trying to get across that will allow you to jump.. I am almost sure that this would be a much more welcome addition rather than a jump action that can be done with your character at anytime. This solves the problem without making the game kiddy and unreal
    (0)

  6. #166
    Player
    Maat's Avatar
    Join Date
    Mar 2011
    Posts
    50
    Character
    Maat Takeda
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Not if it is in designated areas similar to FFXIII
    (0)

  7. #167
    Player
    Red_Devil's Avatar
    Join Date
    Mar 2011
    Location
    Gysahl
    Posts
    3
    Character
    Red Devil
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Is there any FF game that can jump?
    (0)

  8. #168
    Player
    Nipa's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Nipa Mii
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Menchi View Post
    It is as much a stylistic choice, as a technical one.
    It is also a game design choice, as it opens a lot of gameplay possibilities (of course devs will have to make use of it). And I think that gameplay is way more important than style in the long run for a MMO.
    (0)

  9. #169
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    13
    I think an autojump for things like getting over terrain would be great. It irks me when modern 3D games don't have an autojump, just because my suspension of belief for that kind of thing has worn paper-thin. (Can't get past this area because of a one-foot rock? Okay...)
    (0)

  10. #170
    Player
    Menchi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania [UK]
    Posts
    45
    Character
    Menchi Tide
    World
    Lich
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nipa View Post
    It is also a game design choice, as it opens a lot of gameplay possibilities (of course devs will have to make use of it). And I think that gameplay is way more important than style in the long run for a MMO.
    What sort of options does this *really* open up though? FFXIV isn't about to become a Platforming MMORPG hybrid, so you really can't do much with it, without making the game something it isn't, and in my opinion, shouldn't be.
    (1)

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