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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Can't say I'm a fan of the idea, no jumping please.
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Only Lalafells should be able to jump if anything, were just soo damn cute we should have super powers.
    (0)

  3. #3
    Player
    Sovereign's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    155
    Character
    Ico Sovereign
    World
    Hyperion
    Main Class
    Black Mage Lv 70
    If I could have a 'jump' that actually just let my character hike his way up waist-high ledges and small hills by kind of climbing over them, I would be happy.
    (1)
    Ico Dailemont @ Hyperion (formerly Durandal (formerly Rabanastre))

  4. #4
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm totally agreed with Aldwin up there. To add an extra point to consider, the animation style of FFXIV is excellent, and was one of the few things that was almost universally praised about the game. I seriously doubt the dev team would add a WoW style "jump every .5 seconds" jump, but rather one animated like, say, GTA4--realistic, with weight, and not easy to just spam.
    (1)

  5. #5
    Player
    Matsuki's Avatar
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    Mar 2011
    Posts
    14
    Character
    Vern Dae
    World
    Shinryu
    Main Class
    Red Mage Lv 90
    I think the jump done like in Final Fantasy XIII would be the best considering the game's "unique feel".
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    i would also like a jump feature, travel is very important to me and both FFXI and FFXIV have horrible in your way problems that could be avoided with a simple jump feature.

    i think if they implimented a button that can be pressed when your character runs up to a ledge or a wall, then it would way less obnoxious and a happy medium for everyone.

    basicly Square Enix.... give us something similar to a final fantasy XIII jump feature.
    (1)

  7. #7
    Player
    Nephera's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    There is definitely more than one way jump can be implemented.
    (1)

  8. #8
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Let me break down why I think jumping is ridiculous.

    First of all go through the entire Final Fantasy series. Do you see jumping in any of them? From what I recall no. That's first and foremost... the fact that this is a Final Fantasy game, and not just an MMO. Therefore, the "Final Fantasy feeling" is higher priority than the "MMO feeling".

    Second of all, take a look at the world. All of it. The ledges, the layout (especially Limsa and Coerthas), everything. This game is not set up for jumping. To implement manual jumping and physics like in WoW they would have to redo half the game's physical structure. Do you have any idea how much time and money that would take? Say goodbye for future content coming out any time soon if they choose that route. The time spent implementing jumping could be better spent on more critical things.

    Third of all, jumping does not add anything good to an MMO. Period. Nothing. Nadda. Zippo. It makes you look like a bunny rabbit, and with the races in this game (Roegadyn and Lalafell prime example) it would look ridiculous. I don't want to see Roegadyn hopping around like rabbits. I do not want to see Lalafell jumping six times their height.

    Implementing a FFXIII-jumping feature is good enough for those pesky ledges and hills.

    There's your input you desired.
    (1)

  9. #9
    Player
    Aldwin's Avatar
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    Mar 2011
    Posts
    109
    Character
    Aldwin Aybara
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rjain View Post
    Let me break down why I think jumping is ridiculous.

    First of all go through the entire Final Fantasy series. Do you see jumping in any of them? From what I recall no. That's first and foremost... the fact that this is a Final Fantasy game, and not just an MMO. Therefore, the "Final Fantasy feeling" is higher priority than the "MMO feeling".

    Second of all, take a look at the world. All of it. The ledges, the layout (especially Limsa and Coerthas), everything. This game is not set up for jumping. To implement manual jumping and physics like in WoW they would have to redo half the game's physical structure. Do you have any idea how much time and money that would take? Say goodbye for future content coming out any time soon if they choose that route. The time spent implementing jumping could be better spent on more critical things.

    Third of all, jumping does not add anything good to an MMO. Period. Nothing. Nadda. Zippo. It makes you look like a bunny rabbit, and with the races in this game (Roegadyn and Lalafell prime example) it would look ridiculous. I don't want to see Roegadyn hopping around like rabbits. I do not want to see Lalafell jumping six times their height.

    Implementing a FFXIII-jumping feature is good enough for those pesky ledges and hills.

    There's your input you desired.
    Every other final fantasy (minus xi) has been a completely linear adventure, so I don't think comparing them to this game is just.

    While I do agree the game needs content, the very base design of the game has been under fire since release. Drastic, even costly changes need to be made. Whether or not one of those is jump, is a matter of opinion.
    (1)

  10. #10
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Aldwin View Post
    Every other final fantasy (minus xi) has been a completely linear adventure, so I don't think comparing them to this game is just.

    While I do agree the game needs content, the very base design of the game has been under fire since release. Drastic, even costly changes need to be made. Whether or not one of those is jump, is a matter of opinion.
    Linear? No they haven't. FFXIII was linear for 85% of it. FFX was somewhat linear. The rest were fairly open, had tons of sidequests and additional exploring, and... yeah.

    That wasn't even my point to begin with. Basically you could have said "Every other FF game is a single player game". But that's not really the point. It's the atmosphere of the game. It's the core basics. It's the monsters and themes. Jumping on its own already completely eradicates that feeling.

    Edit: And if you think FFXII is linear there's a major problem. That game felt like an MMO on its own.
    (1)

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