Quote Originally Posted by Ryans View Post
I don't mean the graphics quality of the combat system, I mean the technical side of it. How fast paced will it be, how much down time will there between weaponskills after you have used your initial 1,000 tp, how much variety is there going to be in your choice of skills (Will you use the same weaponskill combo over and over because they all share a cooldown or will you use multiple combos like we do now). This is the kind of stuff I'm worried about.
The only thing they said was you can start battles with full TP for example, so the only downtime aside TP costs, would be the regen rate of TP and mages are only affected by MP costs. Also, they removed positional requirements for Combos because of PvP.

That's really all we know.