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  1. #1
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    So you're saying you don't want the game to have a progression based loot system where clearing a dungeon a certain number of times would eventually lead to you getting an item you want, thus eliminating a portion of the RNG's cruelty.

    Makes sense.
    (2)

  2. #2
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Churchill View Post
    So you're saying you don't want the game to have a progression based loot system where clearing a dungeon a certain number of times would eventually lead to you getting an item you want, thus eliminating a portion of the RNG's cruelty.

    Makes sense.
    I think that a lot of the items that would come from this should be more cosmetic based I don't think that the best gear in the game should be handed over. Although, I don't think that RNG are the way to go for that content either.
    (0)

  3. #3
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xerius View Post
    I think that a lot of the items that would come from this should be more cosmetic based I don't think that the best gear in the game should be handed over. Although, I don't think that RNG are the way to go for that content either.
    Cosmetic rewards won't be enough incentive to achieve what you originally suggested. There has to be something useful and desirable. It doesn't have to be the best stuff. Nobody's suggesting they allow you to save up tokens for, say, a Garuda weapon, but it does have to be useful in order to provide that incentive.
    (0)

  4. #4
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by BlaiseLallaise View Post
    Cosmetic rewards won't be enough incentive to achieve what you originally suggested. There has to be something useful and desirable. It doesn't have to be the best stuff. Nobody's suggesting they allow you to save up tokens for, say, a Garuda weapon, but it does have to be useful in order to provide that incentive.
    Maybe not cosmetics, that was just an example but if they don't give out the best weapons or armor no one would help anyway. That's why I think it needs to be a secondary system built for this. Maybe incorporate it into free companies or the housing system. Just brainstorming here.
    (0)

  5. #5
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xerius View Post
    Maybe not cosmetics, that was just an example but if they don't give out the best weapons or armor no one would help anyway. That's why I think it needs to be a secondary system built for this. Maybe incorporate it into free companies or the housing system. Just brainstorming here.
    I know the population hasn't been known for going out of the way to help a stranger, but a few actually do. With an appropriate reward balance, not the best stuff obviously, you might have a good chance to sway others into helping out when a shout comes up.

    I still like the idea of XP scrolls. Everyone loves XP. I'm also for the idea of gear sets for each discipline, something relative to GC gear. Cosmetic stuff would surely get someone's attention, so that in addition to useful stuff wouldn't be pointless.
    (1)