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  1. #1
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    Please no more wards.. just use an auction house.


    I refuse to use the system we have now. It's actually that bad, I haven't sold anything to a player ever, because the amount of menus you have to go through makes me want to throw myself out a window.

    Creative ideas are nice, but the current system of wards are not working.

    Creativity is nice when it works.
    (2)

  2. #2
    Quote Originally Posted by Yellow View Post
    Please no more wards.. just use an auction house.
    They're the same system. Unless you can explain to me why an Auction House would be better WITHOUT stating:

    1. A search feature (Market Wards does this.)
    2. Listing who's selling (Market Wards does this, only it's the retainers.)
    3. Price history. (Market Wards does this.)
    4. How many up (Market Wards does this.)
    5. Buying from search (Market Wards does this.)

    So feel free to explain why an Auction House system would be superior to this, as we already know they're making adjustments to it for 2.0 to separate the HQ/Meld listings from NQ listings. Also don't even lie and say people want to "bid" because when people say Auction House we're not talking FFIX style bidding, we're talking opening an interface and buying flatout, this is what the majority of people are referring to, which the market wards does.

    Oh you know what else they do most AH's doesn't? Buy items for you.
    (2)

  3. #3
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Elexia View Post
    They're the same system. Unless you can explain to me why an Auction House would be better WITHOUT stating:

    1. A search feature (Market Wards does this.)
    2. Listing who's selling (Market Wards does this, only it's the retainers.)
    3. Price history. (Market Wards does this.)
    4. How many up (Market Wards does this.)
    5. Buying from search (Market Wards does this.)

    So feel free to explain why an Auction House system would be superior to this, as we already know they're making adjustments to it for 2.0 to separate the HQ/Meld listings from NQ listings. Also don't even lie and say people want to "bid" because when people say Auction House we're not talking FFIX style bidding, we're talking opening an interface and buying flatout, this is what the majority of people are referring to, which the market wards does.

    Oh you know what else they do most AH's doesn't? Buy items for you.
    Hm. What do Auction Houses have that Market Wards don't?

    Accessibility and ease of use.

    Don't try and tell me that putting up items on Final Fantasy XIV is easier or just as easy as putting items on the Auction House in WoW or GW2... Or Rift.. or TERA..

    You'd be blatantly lying if you tried :P


    -- Take away the useless NPCs standing around the wards, and then make it easier to deposit items.

    I'll have no complaints after that.

    I think after a while (playing FFXIV) you get used to the unfriendly aspects of the game and they don't seem so bad.. until you play something else (Aion, EVE Online, World of Warcraft, Guild Wars, Guild Wars 2, The Secret World) and realise how stupid it actually is.
    (0)
    Last edited by Yellow; 09-19-2012 at 05:00 PM.

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Yellow View Post
    Hm. What do Auction Houses have that Market Wards don't?
    The question is wrong. It should be "What do Auction Houses have that Market Wards 2.0 don't?"
    I'm sure you can't answer this question until beta ^^
    (2)

  5. #5
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    I actually have fun browsing, selling, and purchasing from auction houses in other MMO's, the market wards (improvements or not) are simply not entertaining. They're frustrating and an annoyance on all fronts and drive players away.

    I really wish I could send a personal plea to Yoshi-P to replace the wards entirely with the traditional AH system. I'll buy him cigs and coffee and everything!
    (2)

  6. #6
    Quote Originally Posted by Kio View Post
    I actually have fun browsing, selling, and purchasing from auction houses in other MMO's, the market wards (improvements or not) are simply not entertaining. They're frustrating and an annoyance on all fronts and drive players away.

    I really wish I could send a personal plea to Yoshi-P to replace the wards entirely with the traditional AH system. I'll buy him cigs and coffee and everything!
    Explain the differences between an AH and MW without stating features they both utilize which makes them the same system.

    You state traditional AH system, traditional AH system consists of:

    1. Searching for an item.
    2. Buying said item.
    3. Selling items.
    (1)

  7. #7
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Elexia View Post
    Explain the differences between an AH and MW without stating features they both utilize which makes them the same system.

    You state traditional AH system, traditional AH system consists of:

    1. Searching for an item.
    2. Buying said item.
    3. Selling items.
    Firstly, the way your wrote that is is convoluted and obscure.

    I think you were trying to say "Explain the differences between the two". "Explain the differences between an AH and MW without stating features they both utilize" is an oxymoron as differences are exactly that.

    Current Differences
    Anti-MW
    Inability to find anything beyond 20 cheapest items.
    Need to check prices, run back to the retainer after writing them down or try to remember. (single worst part imo)
    Obnoxious process of handing the items to the retainer, backing out of the menu, going into the manage menu, find the item and place it for sale. (I count 5 steps at least. This is so broken)
    Need for multiple zonings to buy and sell items. We don't need more zones... even if they reduce load and lag!

    Pro-MW
    Being able to store items and sell them from storage.
    Less of a cluster f**k at an AH window.

    Anti-FF Style
    With movement to a drag and drop inventory system we could actually see right-click options as well as ctrl-click, alt-click and shift-click. Hands down one of the best market features in other MMOs is the ability to post a sale with left click, auto complete a search query with right click, split stack with shift-click etc.

    While on that subject I really hope they add in chat linking of items too. It's a PITA having to type out "Lighting Brand +1 Tripple melded III,III,IV Int +38" even with auto-translate. And if people don't know what the item is for they have to ask or look it up.

    The pros do not in any way outweigh the cons. Scrap the wards and give us an AH please.

    P.S. Someone on Hyperion buy my Lighting Brand +1 Tripple melded III,III,IV Int +38 ^-^
    (4)
    Last edited by Synfrag; 09-17-2012 at 07:32 AM.

  8. #8
    Player
    SevenNajelith's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    12
    Character
    Seven Najelith
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Yes, a traditional AH consists of all of those elements as does MW. The thing is an AH consist of all of those in the same place and window. I sell hundreds of varying types of items per day. When they allow me to put things up for sell from the purchasing window I can see myself supporting the system. But if that were the case, then why even have retainers? To be so adamantly in support of MW you must not sell many items. It really is a hassle spending unneeded time going back and forth between purchasing interface and retainer to put my items up for sell. I feel as though it is a waste of my time that could be spent doing far more productive things. I'm tired of having papers all over my desk with items and their prices. lol
    (0)

  9. #9
    Quote Originally Posted by SevenNajelith View Post
    Yes, a traditional AH consists of all of those elements as does MW. The thing is an AH consist of all of those in the same place and window. I sell hundreds of varying types of items per day. When they allow me to put things up for sell from the purchasing window I can see myself supporting the system. But if that were the case, then why even have retainers? To be so adamantly in support of MW you must not sell many items. It really is a hassle spending unneeded time going back and forth between purchasing interface and retainer to put my items up for sell. I feel as though it is a waste of my time that could be spent doing far more productive things. I'm tired of having papers all over my desk with items and their prices. lol
    They already said due to 1.0's limitations they couldn't add the mercantile houses like they planned to, which was supposed to be the "all in one" spot.

    Also:
    To be so adamantly in support of MW you must not sell many items
    My friend I'm sitting at 23.8m from pure sales on MW, what do I sell? Materia, Armorer items, Weaver items and Leatherworker items, so yes I have plenty of sales from MW, and I don't even sell in just 1 ward alone, I have 1 retainer in Limsa and 1 in Uldah, both sell pretty well. I think the people who have issues with MW are the ones with the mentality of "its not an AH, not gonna bother" despite the fact when you break down both systems, they're exactly the same thing, with MW having a feature even standard AHs lack.
    (1)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Other than putting items on retainers, the current system is pretty much an auciton house.

    You have item searching, buy from the item list. from the buyer's perspective, it's exactly like an auction house. I'm sick of these "ABOLISH THE WARDS GIMME AN AH" threads when

    1) The wards really aren't that different from an AH
    2) an AH is not the only possible good trade system in the known universe.

    All they really need to do at this point is speed up the process of listing items for sale. The buying part of it is fine. We have a sales history, we have searching by name and by category, we have buying directly from the search list, with the additional option of going to the ward where the item is located to save a search fee. This part is just fine- I don't know how anyone can complain about it.

    Eliminating some steps would help. I should be able to put items directly from my inventory into the sale list, not exchange them with the retainer, then back out of that screen, go to the bazaar screen, set my prices, and then have to go to still another screen if I want to remove the item from sale. This could really be condensed down a lot without a major rework of the system.
    (1)
    Last edited by Alhanelem; 09-17-2012 at 04:01 AM.

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