


That's what I'm really hoping they do. For XP you should definitely have to do the full crafts without mass production. However once you don't need XP anymore there's nothing worse than doing dozens of synths manually because there's no other option lol.I don't believe they've ever said that your experience points will accumulate when mass producing items using the new mass production method.
You may have a severe exp penalty for using automatic mass production in a similar way to how Hasty Hand currently gimps your exp.
This means that if you actually want the items mass production is there, but if you want to level up you may need to grind and do leves. Really we don't know.




Even now we have some bulk synths available, though we can only make up to 3 times the usual amount. With that system, sometimes you get to use slightly less materials (such as only 1 alumen for 3 skins instead of the usual 1 to 1 ratio, or a 9th item gets cut from 3-in-1 3 item synths like bronze bars) but you're only doing 1 synth so you only get the experience for 1 synth. That system could easily be carried over to the new crafting in bulk system, just upping the scale. I think 1 synth's worth of exp for 100 synths is a little overboard but maybe that much exp per 5-10 items? I dunno, balancing goes over my head, but the concept I'm trying to get across should be clear at least.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


