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  1. #21
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    so there is no way to fail a craft in 2.0 ?
    (0)

  2. #22
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    I like how the gathering system has changed, not sure about crafting. But I'm not a big fan of crafting to begin with.
    (0)

  3. #23
    Junior Member
    Cesarl's Avatar
    Join Date
    Apr 2012
    Posts
    5
    Character
    Cesarl Bennett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Looks like fun :O
    (2)

  4. #24
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ruisu View Post
    CP just seems like it's going to replace durability, honestly.
    From what I noticed durability is still there. At least they still mentioned it in the description.
    (1)

  5. #25
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    It takes 6 hours to hasty hand 800 items
    just saying
    (1)

  6. #26
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ispano View Post
    I love seeing this particular quote/argument. First, it's perfectly fine you feel that way. Many games make things more simplified and less "work" However, many of us don't consider that work a job. I'm a lazy person to a degree in real life, but I know that the less "work" (as you put it) it takes, the less enjoyment/satisfaction I get from the action and end result. I've seen one or two games where this has happened, people want it easier or less of "a job" and it degrades. The company may just want a different type of customer. I may be a minority in this, but when a company makes a game that appeals to me, why should they change it to appeal to someone who doesn't like the type of game it is? There are already a smaller number of games that appeal to the work/reward mindset compared to the opposite.
    I actually agree.. and totally disagree lol

    I would love to see a system (crafting or not) that is deep and complex, but not for levelling it or making basic items.
    But the hi end stuff like double melded and beyond or enhancing items, should be hard, and difficult and ahve a complex mini game involved, that it that kind of direction over just simple.

    But as for the crafting changes.. i'm for them as crafting wasn't really hard, it was just so repetitive and slow, it killed any enjoyment for me personally.
    I argued this previously when they did the changes that they were not addressing the issue, just dumbing it down.
    I still feel this is the case to a point

    Gathering, I've never liked lottery systems in game for items, always seems lazy and frustrating.
    Choosing what I gather is useful, it'll help players a lot more then hinder anyone.
    Imagen having any mob drop any loot item.. how fun would that be, a full inventory in 5mins..

    But yeah I don't want another run of the mill middle of the road mmo, I have other games for that, i want something different..
    Look at EvE, it's the only game to have more subs year on year ( I believe anyway) and it's not exactly in its youth any more.
    (0)

  7. #27
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by AlexNiculaie View Post
    Seems to be a bunch of whining based on nothing. The minigame is still there if the video shown is any indication, so not really seeing where you get the idea it's being abolished.
    The OP never said the minigame was being abolished. He was concerned that crafting was going to be watered down even more.
    (3)

  8. #28
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Here's the video, starts around 5 minutes in though the link should take care of that:

    http://www.youtube.com/watch?v=R3pjjbejlI4&t=5m
    (2)

  9. #29
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Quote Originally Posted by Wynn View Post
    This battle has long been lost, OP.

    I mean, let's face it.

    Crafting recipes have been gutted down to basics. Everyone is level 50 everything and if not they will be in a couple weeks.

    There is really no point in trying to champion the crafting cause anymore.

    He's dead, Jim.
    Crafting recipes being simplified is probably one of the best changes this game has made since the 1.0 launch. I'm sorry but to make 1 item, you needed like 5 different crafts at various levels if you wanted to get all the ingredients. Then for example to make a robe, there's 4 different parts to it, each requiring different levels of expertise often in multiple crafts. Quite often the finished product could be made at a lower level than the actual parts. And it took eons to level. It might sound great for someone who has actually invested that kind of time and all, but face it. When new people are coming to the game for them to face such daunting obstacles to crafting is not a good idea. It would have turned people off to crafting.

    I like how it is now. I don't want it to become a WoW/LotrO/SWTOR style thing where its 1 click crafting. But the old style was so much worse. And I haven't seen any indication that out current system is being replaced. Its just becoming more user friendly.
    (1)

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    I find it funny people are now speaking up on issues that I brought up long ago, huh......
    (3)

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