Quote Originally Posted by Kailea_Nagisa View Post
This sounds like they are getting rid of the crafting mini game, and if so, thank god...... sorry but I do not log in to work, I log in to play, and crafting became a major job -.-
I love seeing this particular quote/argument. First, it's perfectly fine you feel that way. Many games make things more simplified and less "work" However, many of us don't consider that work a job. I'm a lazy person to a degree in real life, but I know that the less "work" (as you put it) it takes, the less enjoyment/satisfaction I get from the action and end result. I've seen one or two games where this has happened, people want it easier or less of "a job" and it degrades. The company may just want a different type of customer. I may be a minority in this, but when a company makes a game that appeals to me, why should they change it to appeal to someone who doesn't like the type of game it is? There are already a smaller number of games that appeal to the work/reward mindset compared to the opposite.