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  1. #21
    Player

    Join Date
    Mar 2011
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    Ul'dah - Wutai
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    518
    @ Those who think you'll lose class progression.

    All SE would have to do is change it so where you change to the classes like gladiator or whatever and then add in a skill system, where sword is highest on gladiator and axe is highest on marauder, etc. I would be in favor of such a system.
    (1)

  2. #22
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Scrap it. We need FF classes, not Rapture classes =)
    (3)

  3. #23
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Xeno View Post
    @ Those who think you'll lose class progression.

    All SE would have to do is change it so where you change to the classes like gladiator or whatever and then add in a skill system, where sword is highest on gladiator and axe is highest on marauder, etc. I would be in favor of such a system.

    That doesn't make sense to allow the current classes to use all weapons because the naming nomenclature is designed to be specific to the weapon.

    Gladiator = Gladius + Ator = Latin: Sword User
    Archer = Arcus + -er = Latin: Sword User
    Marauder = French : Frank Axe Warrior of pre-Medieval France. (Francisca was their favored weapon which got its name because they were the Franks who used them. This also is where France got its name.)
    Pugilist = Pugil + -ist = Latin: One who fights with Fists.
    Lancer = Lancea + -er = Latin: Lance User
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  4. #24
    Player

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    Mar 2011
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    Ul'dah - Wutai
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    518
    Quote Originally Posted by Cairdeas View Post
    That doesn't make sense to allow the current classes to use all weapons because the naming nomenclature is designed to be specific to the weapon.

    Gladiator = Gladius + Ator = Latin: Sword User
    Archer = Arcus + -er = Latin: Sword User
    Marauder = French : Frank Axe Warrior of pre-Medieval France. (Francisca was their favored weapon which got its name because they were the Franks who used them. This also is where France got its name.)
    Pugilist = Pugil + -ist = Latin: One who fights with Fists.
    Lancer = Lancea + -er = Latin: Lance User
    Don't care if it doesn't make sense, I just want it to be fun.
    (2)

  5. #25
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Xeno View Post
    Don't care if it doesn't make sense, I just want it to be fun.
    Yeah, I'd still prefer Classic Job names be implemented in a Title Fashion that stacks ontop of the Armoury system but doesn't replace it. Each job title giving access to 5 "Core Skills" that are not present currently for that job and can only be used by that job title being active. (Steal for Thief Etc.)

    Then let the armoury system maintain the "Weapons Classes" and implement new weapons as new classes that give access to new groups of skills that allow you to flesh out job titles more and more.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  6. #26
    Player

    Join Date
    Mar 2011
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    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by Cairdeas View Post
    Yeah, I'd still prefer Classic Job names be implemented in a Title Fashion that stacks ontop of the Armoury system but doesn't replace it. Each job title giving access to "Core Skills" that are not present currently for that job and can only be used by that job title being active. (Steal for Thief Etc.)

    Then let the armoury system maintain the "Weapons Classes" and implement new weapons as new classes that give access to new groups of skills that allow you to flesh out job titles more and more.
    Edited your post to what I'm pretty sure the devs will do.
    (0)

  7. #27
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Cairdeas View Post
    That doesn't make sense to allow the current classes to use all weapons because the naming nomenclature is designed to be specific to the weapon.

    Gladiator = Gladius + Ator = Latin: Sword User
    Archer = Arcus + -er = Latin: Sword User
    Marauder = French : Frank Axe Warrior of pre-Medieval France. (Francisca was their favored weapon which got its name because they were the Franks who used them. This also is where France got its name.)
    Pugilist = Pugil + -ist = Latin: One who fights with Fists.
    Lancer = Lancea + -er = Latin: Lance User
    We know that the "classes" are just names for a type of weapon user and that is the problem ><

    I want weapons and jobs separate. Make it so thats weapons give you weapons skills and then actual jobs. So for example I can be CON as my class and still have full affinity as a CON have my AOE and all skills and abilities that come with CON but if I wanted I could equip a sword as my primary attack weapon and have the weapon skill's from the sword only. So I could still AOE nuke albeit slightly less than with a stave as they have extra stats for magic buffs, but not to the degree like it is now.

    Currently if I equip a sword and then equipped everything from the CON skillset I would still be nothing like a CON with a sword as a weapon and if I got invited to a party people would expect me to tank as I would be a GLA. That is why I want proper job/classes that aren't defined by the weapon they wield.
    (3)

  8. #28
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    But Con' and Tham's weapons are their Aoe Ability, the weapon you equip is just the focus for that ability.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  9. #29
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Cairdeas View Post
    But Con' and Tham's weapons are their Aoe Ability, the weapon you equip is just the focus for that ability.
    Which is the entire problem ><

    If I am a Rank 50 Mage I should still be able to cast without even having a weapon in my hand, the weapon is not where the magic comes from it comes from the person wielding it. I should not suddenly forget how to cast because I do not have a weapon equipped. The weapon should enhance my cast more not completely remove my ability to AOE.

    Also like I said if I equip a sword I am a GLA and if I turn up to a party and say I want to main heal I would get laughed off the server, so weapon=class is stupid.
    (3)
    Last edited by AlexiaKidd; 03-31-2011 at 05:34 AM.

  10. #30
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Scrap IMO, but keep progress, for example if you are a rank 30 conjurer before the change you will be a rank 30 (whatever takes its place).

    Adding additional classes on to a system which is already flawed is asking for trouble in the long term.

    Yoshi-p has limited himself now though in saying he wouldn't wipe characters, but then can't blame him as the out cry if he did would be deafening.
    (0)

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