Edited your post to what I'm pretty sure the devs will do.Yeah, I'd still prefer Classic Job names be implemented in a Title Fashion that stacks ontop of the Armoury system but doesn't replace it. Each job title giving access to "Core Skills" that are not present currently for that job and can only be used by that job title being active. (Steal for Thief Etc.)
Then let the armoury system maintain the "Weapons Classes" and implement new weapons as new classes that give access to new groups of skills that allow you to flesh out job titles more and more.
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