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  1. #1
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    Quote Originally Posted by AlexiaKidd View Post
    Thing is though it might piss a lot of people off but how many are we really talking, there aren't that many players and if doing this will get them more players than it will lose then they should do it.

    People need to start looking at the bigger picture, the game hasn't done well. Yes there are many other reasons as to why it hasn't done well, it wasn't just the class system. However over 85% of people that completed the survey voted for DRASTIC CHANGE.
    bigger picture yes

    but force changing everyones jobs is not that picture

    an overhaul of the combat system doesnt mean overhaul the jobs themselves

    the only reason people want classic jobs, is because they are familiar with them, not because its a better system

  2. #2
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    AlexiaKidd's Avatar
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    Alex Kidd
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    Marauder Lv 90
    Quote Originally Posted by TheVedis View Post
    bigger picture yes

    but force changing everyones jobs is not that picture

    an overhaul of the combat system doesnt mean overhaul the jobs themselves

    the only reason people want classic jobs, is because they are familiar with them, not because its a better system
    But if losing 2000 current players by making this change gains them 10000 more players then it is something that they will consider. I am not saying that scrapping the system will do this of course I am just saying that they may be prepared to do it if they think enough people will come back if they were to scrap and rebuild.
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  3. #3
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    SirEdeonX's Avatar
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    Character
    Edeon Vails
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    Shiva
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    Archer Lv 60
    I only picked scrap because that skills learnt by weapons reminded me of FFIX and that is my favorite skill system on FF ;P

    But I actually think they can work around with the current system to make it more enjoyable. I'm sure we'll hear more after patch 1.17 (which should be coming next week).
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  4. #4
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    Scrap current classes. We want ffxi classes.
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  5. #5
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    AlexiaKidd's Avatar
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    Alex Kidd
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    Looks like we may be getting FFXI-2 after all now that auto attack has been confirmed and it seems they are making a lot of other huge changes.
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  6. #6
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    Kaedan's Avatar
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    Kaedan Burkhardt
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    Atomos
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    Gunbreaker Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    Looks like we may be getting FFXI-2 after all now that auto attack has been confirmed and it seems they are making a lot of other huge changes.
    Excuse me? Where was it confirmed to get Auto attack?

    Also, there's no way they would scrap the system. Changing the class system to that degree would not bring significant numbers of new players, and they would lose a large percentage of players, as evidenced by this thread.

    The Armory system is something they did RIGHT with FFXIV... they just need to tweak it a bit to make classes more unique. There are plenty of ideas that have sprung up to do it without screwing over the Armory system, and I'm sure they aren't stupid enough to completely scrap and redo it.

    If they are, they deserve for the game to tank.

    EDIT: Nvm, I see it now. *sigh* Maybe they are too stupid.
    (0)
    Last edited by Kaedan; 03-31-2011 at 09:31 AM.

  7. #7
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Kaedan View Post
    Excuse me? Where was it confirmed to get Auto attack?
    http://forum.square-enix.com/ffxiv/t...to-Attack-wins!

    There is nothing to say they can't keep the existing armory system and still rename the classes though and redo some skills.
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    Last edited by Jinko; 03-31-2011 at 09:37 AM.

  8. #8
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    Cape-Freak's Avatar
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    Syrrathti Trelarrl
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    Balmung
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    Pugilist Lv 100
    Quote Originally Posted by Jinko View Post
    There is nothing to say they can't keep the existing armory system and still rename the classes though and redo some skills.
    Exactly. Changing class/ability names and maybe adding or redistributing some skills (like giving Jump to Lancer, for example) wouldn't require any fundamental changes to the way the Armoury System works - it would still be the Armoury System, just with more of a traditional Final Fantasy theme to it.

    From what I've seen, it doesn't seem like the DoW classes would really change much if they were renamed to more classic FF series counterparts. It's the DoM classes that would cause the real problem with the way they're sort of a hodgepodge of what would normally be classified as white/black magic under other FF job systems.

    If they were to keep the current classes though, my preference would be to see them used as base classes in a Tactics-style progression, which is an idea I've seen mentioned a few times. Though that would probably still require some reworking of the existing classes in order for such a progression to make sense while still keeping all the base classes viable in the long term.

    Ultimately it's a tricky problem and I certainly don't envy the designers.
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    - Syrrathti Trelarrl of Besaid

  9. #9
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    Quote Originally Posted by Kaedan View Post
    [s]EDIT: Nvm, I see it now. *sigh* Maybe they are too stupid.
    they arent doing away with it, they havent said so yet
    right now they are discussing what to do but have stated that they will most likely NOT scrap the current jobs and such for new ones. The prefered idea is to add to it.

    Anyone in their right mind who has seriously leveled would quit if they didnt have the jobs they leveled anymore, and saying "we will give you new jobs of the same leve" isnt gonna cut it, cuz nothing says we will want those jobs.

    The auto attack thing isnt gonna mean nothing, it wont affect much at all and doesnt change what we do now except not having to hit the attack button a bunch.

  10. #10
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Arcanist Lv 80
    Quote Originally Posted by TheVedis View Post
    The auto attack thing isnt gonna mean nothing, it wont affect much at all and doesnt change what we do now except not having to hit the attack button a bunch.
    You are in for a shock then, because auto attack fundementally changes every skill in almost ever class.
    (0)

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