and 999,999,999 gil becomes 99,999,999?You people are taking the wrong digit off. You take the rightmost digit not the left. You do this universally across all players, items, quests, etc and round up the right most digit, the change is negligible.
I.E. 7,399,321 gil becomes 739,932 gil. 111,297 gil becomes 11,129 gil; etc.
Of course why are they letting us keep any of this gil to begin with?
I'm pretty sure a lot of people wouldn't have wasted as much time playing if they knew their gil would just be erased. We should get to keep all of it as a reward for sticking with the game.You people are taking the wrong digit off. You take the rightmost digit not the left. You do this universally across all players, items, quests, etc and round up the right most digit, the change is negligible.
I.E. 7,399,321 gil becomes 739,932 gil. 111,297 gil becomes 11,129 gil; etc.
Of course why are they letting us keep any of this gil to begin with?
Doubt they will take the money, they already said in the producer live letter several gil sinks which is what I think is their solution to the mass gil problem. That money will be going directly out of the economy instead of just changing hands.
I love how everyone says that items being sould by retainers will go from 10mil to 1mil if they do this Gil drop on all the players....that's B.S....everyone here knows that they would take that said expensive item and lower it slowly til it sold...so to 9mil, 8mil, 7mil, all to say...2.5mil when it starts selling again...so it doesn't fix the economy it just removes others hard work...(I only have 10mil and this upsets me because I have legitimately worked for that)
Right, that's because the player market is player driven, of course it will take time for the market settle and find equilibrium again.I love how everyone says that items being sould by retainers will go from 10mil to 1mil if they do this Gil drop on all the players....that's B.S....everyone here knows that they would take that said expensive item and lower it slowly til it sold...so to 9mil, 8mil, 7mil, all to say...2.5mil when it starts selling again...so it doesn't fix the economy it just removes others hard work...(I only have 10mil and this upsets me because I have legitimately worked for that)
But the people who slowly lower the prices of their items until it sells are going to be wasting far more time than the people who understand that initially the value of any item should be roughly 1/10th of what it used to be.
You have 10 mil, and will be losing 9milI love how everyone says that items being sould by retainers will go from 10mil to 1mil if they do this Gil drop on all the players....that's B.S....everyone here knows that they would take that said expensive item and lower it slowly til it sold...so to 9mil, 8mil, 7mil, all to say...2.5mil when it starts selling again...so it doesn't fix the economy it just removes others hard work...(I only have 10mil and this upsets me because I have legitimately worked for that)
Someone else has 100mil and will be losing 90mil.
See how this works?
A good example would be int iv materia. If all of them were to disappear overnight, prices would stabalize around 1 mil, maybe 1.5 because of supply and demand. Its very easy to drive up the price in one area of the wards if you have the gil to do it Or buy out one section and reprice everything. Like when I bought out healers hand iv a few months ago, people were griping because there were none left and prices shot up to 600k per materia after.Inflation doesn't work like that, bud. You injecting a bunch of money into the economy doesn't all of the sudden make everyone poor. (If it even makes it back into the economy; what would probably happen is you spend 35m on the relic bow and it goes right in to some other player's wallet to sit forever. You would have to spread it out amongst lots of sellers to even have a noticeable effect.)
Rich people horde because they view their gil as a stat they need to max out. They're not martyrs who bear the burden of wealth on behalf of the poor or something equally ridiculous.
Can we get a source for these claims that our gil is being cut down? There is absolutely no reason to believe that our gil is being reduced to 10% of what it is now. All that was said is the cap is being reduced. Everyone seems so adamant about this, but I haven't seen one single source and everytime someone points that out they get no answer or just "no, you're wrong."
your gil wont change unless you have over 99,999,999 and even if you do you can just invest in items/materia/w/e to save that gil for 2.0 and you might lose a little or gain a little based on the demand for that particular item that was invested in.
Other way i see them doing it is, they let you keep all your gil, you just can't gain anymore until your back under that 99,999,999 cap. Option A would probably be safer for people though lol.
Edit: Ah, forgot excess items go to an npc if your over the cap for you to retrieve, so this is probably the case with gil too... maybezz
Last edited by Molic; 09-16-2012 at 06:19 AM.
That's actually what many people are asking for. all we have right now is a very bare bones translation that bayohne posted. and the common sense to realize that there is absolutely no point what so ever in reducing the gil cap without actually redenominating gil entirely.Can we get a source for these claims that our gil is being cut down? There is absolutely no reason to believe that our gil is being reduced to 10% of what it is now. All that was said is the cap is being reduced. Everyone seems so adamant about this, but I haven't seen one single source and everytime someone points that out they get no answer or just "no, you're wrong."
We want clarification for what Yoshi actually meant.
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